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Messages - fb39ca4

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226
Computer Programming / Re: i need help
« on: January 22, 2013, 11:48:19 pm »
Extend means the child inherits everything from the parent.

227
TI-Nspire / Re: Mode 7 engine
« on: January 22, 2013, 10:36:57 pm »
I suspect the problem is inaccurate trig or more likely fixed point multiplication routines.

I was originally calculating a lookup table for every pixel and then translating the values for each pixel based on the camera position and rotation. Now, I am only doing a lookup table for every row of the screen, and interpolating values within the row, which is actually how the GBA and SNES do it. It also improved the framerate as you can see in the FPS counter.

I still have to add back in rotation. Fortunately, it shouldn't be as much of a performance hit as you saw last time, because all the translation will be done per row, instead of per pixel.


228
News / Re: First TI-84 Plus C Silver Edition interface screenshots!
« on: January 12, 2013, 10:40:56 pm »
Will this still have a z80 processor, or will it be ARM based with the OS supporting the same BASIC programs?

229
Computer Projects and Ideas / Re: 1TB USB Stick
« on: January 11, 2013, 02:40:19 pm »
I also read just now that there are 1tb  2.5" ssd's being released for $600. Its amazing how small storage is getting. Next thing you know we'll have 1tb sd's.
I don't really know where I get it from, but somehow I got the information that SD is in its current form can never take over 512GB. So or they would have to remake it so that it's still ccompatible with the current SD, or they'll ahve to fins a new standard (which is kinda coming up with ssd).
The original SD standard had a maximum size of 2GB, so SDHC was released which allowed for up to 32GB, and the newest standard, SDXC supports up to 512GB.

230
Computer Projects and Ideas / Re: 1TB USB Stick
« on: January 10, 2013, 08:55:44 pm »
There's a 1TB SSD you can get for $600, you could put it in a USB 3.0 enclosure and it should be faster. I personally wouldn't mind the increased size, because it makes it harder to lose.

http://www.overclockersclub.com/news/33516/

231
Other Calculators / Re: Should I buy a new calc?
« on: January 10, 2013, 08:51:44 pm »
Get an Nspire Clickpad (blue one) used, you can use it on any test you can use an 84 on, and you can also install the CAS OS using Nleash when you aren't taking a test so you have that.

232
This might not be the moment/place to ask, but does the it have standard IO ports you can somehow command? I've seen all those free pins on the board, and I started wondering why they were...
Yes, I believe there are 8 GPIO pins, but a few are shared with other hardware.

233
News / Re: New TI-Nspire CX Premium discovered !
« on: January 10, 2013, 04:42:43 pm »
Hmmm, are they going to go with a 1 year release cycle to compete with Casio?

234
nSDL / Re: nSDL 1.0.2—A very fast & robust graphics library
« on: January 10, 2013, 01:17:59 pm »
Of course I could, as for every SDL command ._. but since it can be optimized to work together with SDL, why do not ask hoffa ?

Also,
Yeah, that would be a perfect candidate for tilemapping.
^ I don't understand that :/ (sorry, French inside)
The picture would be good for tilemapping because there are a lot of repeated patterns in there.

I don't think shaders have ever been a part of pure SDL.

235
nSDL / Re: nSDL 1.0.2—A very fast & robust graphics library
« on: January 10, 2013, 01:07:15 pm »
Yeah, that would be a perfect candidate for tilemapping. As for shaders, wouldn't you just write those yourself in C?

236
General Calculator Help / Re: Problem Ndless 3.1 and/or Mviewer 3.3
« on: January 10, 2013, 12:00:40 pm »
Did you remember to send ndless.tco as an OS upgrade? That's what actually installs Ndless.

237
Miscellaneous / Re: Post your desktop
« on: January 10, 2013, 11:56:31 am »
Ah I see. Too bad it's CPU intensive. >.<
*GPU intensive. If Minecraft is not already CPU bottlenecked, then the CPU is fine. But even if it runs too slow to be playable, it's still great for screenshots.

238
TI-Nspire / Re: Mode 7 engine
« on: January 09, 2013, 09:50:06 pm »
The whole thing is a bug.

239
TI-Nspire / Re: Mode 7 engine
« on: January 09, 2013, 09:31:52 pm »
Weird shit happens with rotation.  :P

Also, CalcCapture is acting weird. At the end, you can see that it inserted a picture of itself into a few frames.

240
Miscellaneous / Re: Post your desktop
« on: January 09, 2013, 08:34:53 pm »
Is that sun lightning effect actually from the game?
Yes, it's a mod: http://www.minecraftforum.net/topic/940974-125sonic-ethers-unbelievable-shaders-glsl-shaders-dynamic-shadows-more/
This video nicely demonstrates the capabilities of the shader. The only problem is it's GPU intensive, as in more than Crysis, because the code isn't optimized both in the shader code itself and in the way the shaders were added on top of Minecraft.


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