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Messages - fb39ca4

Pages: 1 ... 38 39 [40] 41 42 ... 126
586
TI-Nspire / Re: [Lua] RayCaster
« on: August 07, 2011, 06:38:58 pm »
It's illegal to decrypt stuff now?

587
TI-Nspire / Re: [Lua] RayCaster
« on: August 07, 2011, 05:24:42 pm »
I thought we had to decrypt the boot2 anyways for the emulator. Or is this a new kind of encryption?
Also, kinda off topic, but if the calc has 16 bit color, that means updating the screen from a screen buffer will take 4x as long.

588
Miscellaneous / Re: What is your avatar?
« on: August 07, 2011, 04:22:28 pm »
It doesn't look as good when I scale it down so someday I need to make it at a native 128X128 resolution.
I think it looks like how a person hallucinating would see a quilt.

589
Miscellaneous / Re: What is your avatar?
« on: August 07, 2011, 03:49:10 pm »
My avatar is a scaled down version of this:

It is an xor texture that modifies the hue rather than the shade of gray.
So at (x,y) the pixel is the HSV color (x XOR y, 255, 255)

590
ASM / Re: 68k 64-bit multiplication
« on: August 07, 2011, 02:28:32 pm »
How do you work in base -5i ???

591
Math and Science / Re: Interval arithmetic questions
« on: August 07, 2011, 02:26:16 pm »
These aren't matrices, but I also think it is undefined.
Interval addition is defined as [a,b]+[c,d]=[a+b,c+d], and since c and d are undefined, [a+undefined,b+undefined], would be [undefined, undefined] or just undefined.

592
I'm guessing they will still have the same circuit board though.

593
ASM / Re: 68k 64-bit multiplication
« on: August 07, 2011, 01:46:55 am »
It would be nice to have a hexadecimal calculator that actually supports a decimal point, it would be very useful for fixed point math.

ninja'd it seems

594
Calculator C / Nspire printf syscall is not ANSI compliant
« on: August 07, 2011, 01:42:37 am »
I was trying to debug a program I was writing with printf, and realized it was giving me incorrect results when I tried doing printf("%f", 2.0); and it printed 0.000000. This means TI is being lazy and has not provided a full implementation of printf. Some other things I discovered were that the flag %Lf does not work (it just prints Lf), and that sprintf has the same issues. Could any other C developers help look into this and experiment so we can figure out the extent of these limitations?

595
TI-Nspire / Re: My Nspire contest entry - Zombie FPS game
« on: August 06, 2011, 10:23:46 pm »
Yay, I fixed those issues, it turns out I had mixed up some variable names. :banghead:
I'm going to add textures tonight.

596
TI-Nspire / Re: My Nspire contest entry - Zombie FPS game
« on: August 06, 2011, 06:31:37 pm »
I am still making progress on this, I am trying to fix those graphical glitches I had earlier, but it isn't really working:

597
Yay! This needs to go in News.

598
Axe / Re: Axe Q&A
« on: August 05, 2011, 09:24:08 pm »
Well, then you lose the speed advantage present in 8.8 fixed point notation.

599
Calculator C / Re: C Q&A Thread
« on: August 05, 2011, 08:28:34 pm »
I figured out why...ndless already has an absolute value function. Now my code compiles fine :)

600
Miscellaneous / Re: Number of Wasp Stings
« on: August 05, 2011, 07:50:17 pm »
I got five of them at once - I was at a summer camp and I took a shortcut between trails, and I must've stepped on a whole nest of them. And to add insult to injury, another wasp stung me a couple days later.

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