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Messages - fb39ca4

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721
Calculator C / Re: Set up ndless dev environment in eclipse?
« on: July 04, 2011, 02:28:50 pm »
I moved it there and changed my path variable, but I still get the same error.
I'm going to try to set this up in code::blocks, but I don't know how to add nspire-gcc as a compiler.

722
Miscellaneous / Re: Post your desktop
« on: July 04, 2011, 02:26:51 pm »
It's not really that the place looks ugly now, but that it was taken on an overcast November day and all the grass was replaced by grapevines.

723
Miscellaneous / Re: What are you a fan[gender here] of?
« on: July 04, 2011, 02:23:53 pm »
Here's some stuff I'm a fanboy of:
Old (3rd gen or older) pokemon games
Zelda
Metroid
Calculators (duh!)
C
Apple portable hardware
Firefox
FPS games in general

724
News / Re: 10 Years Later: The End of an Era
« on: July 04, 2011, 02:16:24 pm »
Wow, compared to you guys, I'm still a n00b. I got my nspire just over two years ago. I decided on an nspire because I looked at the hardware specs and thought "oh cool, I can run Linux on it" :P, not knowing how far away that was from happening. With ndless, though, Linux is now much closer. :) I remember messing around with TI-BASIC on the 84+ emulator, before ndless was around, and getting frustrated by the limited capabilities of nspire basic. Then, I came across the nspire hacking thread on United-TI, and followed it for a while, and then I must've clicked a link that took me here :D

I hope you can still stick around for a while DJ, and knowing you it will happen. With things like Axe, Ndless, and Lua to carry us into the next decade, you can feel reassured that the community isn't going to die out.

725
Miscellaneous / Re: Post your desktop
« on: July 04, 2011, 01:58:40 pm »
If anyone's interested, here's what Bliss looks like a decade after the original picture was taken.

726
So would the example of a little girl singing a lady gaga song be a derivative work?

727
Calculator C / Re: Set up ndless dev environment in eclipse?
« on: July 03, 2011, 09:21:07 pm »
I'm trying to start eclipse right now, and I get the error
"Failed to load the JNI shared library "C:\Program Files (x86)\Java\jre6\bin\client\jvm.dll"
but I checked and jvm.dll exists in that directory ???

728
I can see how this would be a tricky thing to decide for lawmakers, courts, etc. On one hand, it's your computer that is generating the graphics, on the other, it uses the copyrighted assets of the video game to do so. If this was passed, though, I could see many video game companies giving their customers the right to make lets plays automatically, probably through the EULAs.

729
Calculator C / C Q&A Thread
« on: July 03, 2011, 08:29:36 pm »
I'm just going to create a thread for all of the questions I have in regard to nspire C programming, so there isn't like 20 threads with my questions.
First question: Is there a way to make printf display output while a program is running? When I do it, everything gets printed at once after I exit the program. I'd like to see stuff printed while I run the program for debugging purposes.

730
Miscellaneous / Re: Post Your Cave
« on: July 03, 2011, 07:05:52 pm »
Omnimaga needs a like button.

731
Miscellaneous / Re: Post your desktop
« on: July 03, 2011, 04:21:06 pm »
Here's mine:
I just installed windows 7 on my computer so I don't have very much stuff on my desktop right now.

732
ya it is.  Just depends on what type.
Mode 7 3d has been done several times.

That's a bit different than what would be needed for 3D mine craft on calc :P what would be needed would be an engine for drawing textures polygons in 3 spatial dimensions.
Or raycasting, but it would have to be for every pixel of the screen, instead of every column which is unfeasible even on a nspire (it can't cast 76800 rays even @ 150mhz). Though on a computer, raycasting could be used to make minecraft playable for computers with fast processors but integrated graphics, by raycasting all of the solid blocks, while generating a z buffer, then transferring that to the graphics chip and letting it use the z buffer to draw the mobs and non cubic blocks with polygons.

733
Calculator C / Re: How are exceptions handled?
« on: July 03, 2011, 04:01:29 pm »
So what would the value of undefined be? So I can check for it and abort the iteration of the loop it is in.

734
Gaming Discussion / Re: What are Pokemon to you?
« on: July 03, 2011, 03:59:42 pm »
FOOD!!!
The newest Pokemon game I played that I actually enjoyed was Emerald, I stuck with it enough to get a full party of lvl100 Pokemon, and complete the Hoenn Pokedex. However, I think the newer games have lost the original vision of Pokemon, and now there are way too many kinds of them. That, along with the TV shows and "junior novels" making it a "little kid" thing, and the fact that they have been licensed and are in things like happy meals is an insult to the original spirit of Pokemon. Pokemon used to be fun, and the older games still are, but I think this is a tired franchise now. I still go back and play the older games (hurrah for gbc4nspire and visual boy advance!), but apart from playing Pearl, or Platinum, (I don't remember which), for a little bit, and getting bored, I have never touched a game past the third generation. Red and Blue was an original idea that caught on, Gold, Silver, and Crystal improved on it, Ruby, Sapphire, and Emerald was a fresh new spin on it without the past baggage of previous regions, and Fire Red and Leaf Green paid respect to what started it all, but after that, it only goes downhill. :(

735
Calculator C / How are exceptions handled?
« on: July 03, 2011, 03:29:00 pm »
How does ndless handle exceptions? I specifically want to know about [explosion]divide by zero.[/explosion]

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