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Messages - fb39ca4
Pages: 1 ... 58 59 [60] 61 62 ... 126
886
« on: June 19, 2011, 12:44:38 pm »
It would be cool if companies that released kinect goes for xbox could also release them for PC, once the sdk can be used commercially. I imagine people then might buy kinects on their own to play PC games, so it is a win for everyone.
887
« on: June 19, 2011, 12:40:06 pm »
It would suck if you were the one that made that screenshotnof crysis running on a calc.
888
« on: June 19, 2011, 12:37:45 pm »
I agree with this. You should at least let people try. Eliminating BASIC games from the start is still unfair. I understand there is financial restrictions on the amount of prizes, and thus categories that can be held, but even with it's restrictions, it is still possible to make a game in Nspire BASIC. It may not look as good and the controls will certainly be awkward, but great gameplay can still be incorporated into it, giving it a chance against other languages.
889
« on: June 18, 2011, 11:52:27 pm »
I don't have a problem with the cost of the Kinect itself, I was just kidding there., sorry if I was not clear. I do not think it should be restricted to windows 7 though. I can understand if MS only supports windows, but forcing others to have the latest version for no real reason is not cool with me.
890
« on: June 18, 2011, 11:12:46 pm »
not all of us have windows 7 or are willing to pay $$$ to upgrade then again not all of us have kinects
891
« on: June 18, 2011, 09:52:54 pm »
That's stupid how they limited the sdk to windows 7. I doubt there is actually any compatibility problem with earpiaer oses. It's kind of like how halo 2 was only released for windows vista, but not for technical reasons.
892
« on: June 18, 2011, 03:32:28 pm »
You can just use two triangles for that, but I guess a dedicated routine could be more optimized.
893
« on: June 18, 2011, 03:30:28 pm »
Thanks!
894
« on: June 18, 2011, 01:02:55 pm »
I just moved from Michigan to Washington and now all the times on the forum confuse me
895
« on: June 18, 2011, 12:59:40 pm »
I have finally decided on what I am going to do for the contest. First, I was going to finish up indestructotank. Then, I changed my mind to a mode 7 racing game. Finally I've settled on a zombie first person shooter game. It will use a wolfenstein style raycasting engine, so just square blocks for walls that are all the same height (I would make it fancier, but it would get too slow). If you've ever played Nazi zombies, it will be somewhat similar to that, surviving rounds of zombies that spawn in the map, while being able to upgrade your weapon and possibly unlock new areas. Of course, being myself, I may change my mind again. EDIT: First screenshot of the raycasting engine! http://i.imgur.com/OYEwA.pngMy fixed point multiplly and divide are really failing right now
896
« on: June 18, 2011, 10:50:00 am »
That works too.
897
« on: June 18, 2011, 01:10:11 am »
I wonder how you would go about using it? Using keys to select the ball to pull, then using other keys to pull it in each direction? That would be a fun little axe project.
EDIT: 900th post! I just need to do this 9 times over and I'll be at 9000!
898
« on: June 18, 2011, 01:06:20 am »
It will still be a very small dent. We are better off trying to come up with a way to edit boot1 (safely) and remove the rsa protection entirely.
899
« on: June 18, 2011, 01:00:21 am »
Can you store the result of solve in a string? For median(), if you just have one list, say [1,2,3,4,5], it will give you the median, 3 in this case. If you have a frequency list to go with the main list, say [4,2,1,1,3], it will expand the list to [1,1,1,1,2,2,3,4,5,5,5], and compute the median of that; it is like having a histogram, with the main list being the numbers along the bottom, and the freqlist being the values on the bars.
900
« on: June 17, 2011, 07:58:15 pm »
I thought recompilers were impossible only from one low level to another low level language. Java is high level.
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