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Casio Calculators / Re: LuaFX Question
« on: October 20, 2011, 12:51:28 pm »
bump
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1337
Casio Calculators / Re: LuaFX Question« on: October 19, 2011, 04:03:46 pm »Er, yeah, you just mistood into make sprites. OK, i just tried that, here is my code: Code: [Select] local wait = misc.wait All I get is "Executing Test!!!" and then the calc restarts. The sprite is not displayed. 1338
Casio Calculators / Re: LuaFX Question« on: October 19, 2011, 02:57:21 pm »
Oh thank you Eiyeron! I was hoping you'd help me out!
But now I have another question... how to draw a rectangle with luaFX? 1339
Casio Calculators / Re: LuaFX Question« on: October 19, 2011, 01:57:15 pm »
I get a string of numbers.... no error message.
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Casio Calculators / LuaFX Question« on: October 19, 2011, 01:19:09 pm »
Why won't this code work in luaFX? I am trying to make an iPhone type slider.
Code: [Select] arrow_spr='0x1F, 0xFF, 0xF8, 0x3F, 0xFF, 0xFC, 0x40, 0x00, 0x02, 0xC0, 0x00, 0x03, 0xC0, 0x00, 0x03, 0xC7, 0x80, 0x03, 0xC3, 0xC0, 0x03, 0xC1, 0xE0, 0x03, 0xC0, 0xF0, 0x03, 0xC0, 0x78, 0x03, 0xC0, 0x3C, 0x03, 0xC0, 0x1E, 0x03, 0xC0, 0x3C, 0x03, 0xC0, 0x78, 0x03, 0xC0, 0xF0, 0x03, 0xC1, 0xE0, 0x03, 0xC3, 0xC0, 0x03, 0xC7, 0x80, 0x03, 0xC0, 0x00, 0x03, 0xC0, 0x00, 0x03, 0xC0, 0x00, 0x03, 0x40, 0x00, 0x02, 0x3F, 0xFF, 0xFC, 0x1F, 0xFF, 0xF8'
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: October 19, 2011, 01:07:48 pm »Spoiler For Spoiler: 2307: you like nested spoilers even more than homer XP 1342
Casio PRIZM / Re: Stock Craze: a casio game« on: October 19, 2011, 10:38:23 am »
you always start new pages, dont you, boot LOL. OK, omni, casiocalc.org, and planete-casio have been added so there are no more spots left. I think its time to program now.
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Casio Calculators / Re: Getting started in Casio-Basic? You can ask here.« on: October 19, 2011, 09:51:22 am »
a mistake that newbies usually make is to say some thing like: 1 -> Mat A[1,1]
when actually, you need to do this first to prevent a mem error: [[0][0]] -> Mat A That creates a matrix. 1-> Mat A[1,1] does not create a matrix, so if it doesn't exist, you get a mem error. Just thought i'd add that info, since a lot of BASIC progs have that problem. 1344
Computer Projects and Ideas / Re: My browser based game building platform« on: October 19, 2011, 09:36:32 am »
very nice
Great program. 1345
Miscellaneous / Re: Bookmarklets« on: October 18, 2011, 07:36:01 pm »
I think you have more post than me now, boot
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Introduce Yourself! / Re: Greetings Calc-lings!« on: October 18, 2011, 06:45:09 pm »
hey, dont just eat peanuts! Have some ice cream.
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Casio PRIZM / Re: Stock Craze: a casio game« on: October 18, 2011, 05:56:20 pm »
parser and spyro have been added.
Come on ppl.. only 3 spots left! 1348
Humour and Jokes / Re: Dilbert: "We could only program with 0s"« on: October 18, 2011, 05:50:50 pm »
reminds me of something my dad used to tell us when we didnt wanna go to school
Quote When I was your age, I had to WALK 5 miles, uphill, both ways to get to school! The joke being that unless the earth has tides, you cant walk uphill both ways. 1349
Casio PRIZM / Re: Stock Craze: a casio game« on: October 18, 2011, 04:45:56 pm »
You've been added... dont forget to put the userbar in your sig!
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Casio PRIZM / Re: Stock Craze: a casio game« on: October 18, 2011, 04:23:41 pm »
he's just been added, do you want one for yourself?
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