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Messages - flyingfisch
Pages: 1 ... 14 15 [16] 17 18 ... 119
226
« on: March 20, 2013, 09:09:18 am »
Looks very good! I don't see any mentionned grayscale, though?
Features: -two shades of gray (flickers a bit)
In other words, 4-color grayscale.
227
« on: March 19, 2013, 10:55:20 pm »
Nice to see you're getting back into calc programming, casio programming at that. Good luck!
228
« on: March 19, 2013, 10:49:18 pm »
Yup, it's a grayscale LCD (so not color, but not black and white either).
Interesting note is that HP calc screens have been capable of grayscale (not faked at all) for quite some time.
229
« on: March 19, 2013, 08:11:32 pm »
This is not a color calc, correct? Also, is the great speed a direct benefit of having the CPU built specifically for the calculator? I find that pretty cool about HP calcs.
230
« on: March 19, 2013, 03:09:49 pm »
Casimo, a new member of the TakeFlight programming team has released his first major calc project. The rest of this post is only a slightly modified version of his blog post. Matris is a Tetris-clone. It is PowerGraphic2-compatible. Download!Features:-two shades of gray (flickers a bit) -multiplayermode -SH4 / PowerGraphic2 compatible -use hold to store a brick -boss mode -pause button -level and point counter -open source How to playPress the arrow keys to move the brick (up: rotate, down: fast). Try to complete lines to get points. After 10 lines you reach the next level; the speed increases (highest level: 20). Press F5 to pause the game. With F6 you enabl the boss mode: You jump to the RunMat instantly (highscore is not saved!). You can use [tan] to store a brick or swap it with an existing one. If you want to leave the game, press [exit]. Screenshots! This game was made by Casimo. It is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License: http://creativecommons.org/licenses/by-nc-sa/3.0/Thanks to SimonLothar for the systemcalls!
231
« on: March 19, 2013, 10:22:46 am »
As I said I have a CX CAS, its better because it has math functions that the lesser calcs dont. It can expand things like binomials and you can do things like solve equations. It can do a lot more, I just dont have time to get into detail.
Not trying to sound biased, but the classpad's CAS is less buggy and more powerful than the nspire's.
232
« on: March 17, 2013, 12:14:22 pm »
Perhaps there is an HPcalc.org?
Indeed, yes, there is an hpcalc.org. Very interesting stuff on it too, even if you don't own/don't plan on owning an HP.
233
« on: March 16, 2013, 12:31:45 pm »
Actually, I think the whole Nspire vs. Prizm fight is pretty much unbalanced. The Prizm is more a competitor of the TI-84+CSE (they're both color screen evolutions of respectively the fx-9860 and the TI-84+, but since the Prizm came first way before the TI-84+CSE was announced, we compared it to the Nspire) while the Nspire is more a competitor to the Casio Classpad (they both have a CAS, if I'm not wrong).
True. And Casio's CAS is less buggy and easier to use than the nspire's. Speaking strictly from personal experience, I prefer an fx9860 to the TI-84, nSpire and PRIZM as far as math is concerned. I find it annoying that the 84 and nspire have long menus to navigate through on a timed test. The PRIZM is what I use as a backup. While the PRIZM is just a little slow going from main menu to modes, and that also can be annoying. I haven't touched any HP calcs in nearly ten years, but Wikipedia has some interesting info:
System RPL programs can be created without the use of PC software (although it is available), thanks to the calculator's built-in compiler, MASD. MASD also can compile Saturn assembly language and, with the latest ROM revision for the 49g+/50g, ARM assembly language on the calculator itself. Many tools exist to assist programmers and make the calculator a powerful programming environment. A built-in compiler/assembler? Wow. When should we expect TI to provide us with one? There's also a nice C compiler, HPGCC.
Yup, and the Saturn series was developed specifically as a processor for HP calcs.
234
« on: March 13, 2013, 05:09:18 pm »
There's no 9860 at all. It starts straight at 9860G and it's the first one (with no backlight screen and no string support). It can be upgraded to have every 9860GII function except backlighting, though. There are 3 version of the 9860G: The 9860G, the 9860GII and the new 9860GII Power Graphics 2 model that won't run most old programs.
OK, the wording of your previous post confused me. Yes, Casimo's aspirin port will run on all 9860 series calcs.
235
« on: March 13, 2013, 12:11:47 pm »
Oh ok lol. And yeah for such calc 16x16 is necessary. It's also very standard on consoles like the NES, SNES, Game Boy and GBA.
Also will the 9860G version run on older models too?
9860G? isnt that the oldest 9860?
236
« on: March 12, 2013, 03:27:18 pm »
I think I may start a gfx lib pretty soon... I am going to try making a drawSpriteMono routine. it would look something like this: sprite="11000011000110001100001101111110"
drawSpriteMono(x,y,fgcolor,bgcolor,resolution (optional))
either bgcolor or fgcolor could be set to 0 (transparent). Also I wonder if this should be moved to Casio PRIZM projects for more attention?
Sounds good to me.
237
« on: March 12, 2013, 11:26:06 am »
UPDATE:
Fixed the blinkrate on b2b.inputString()
238
« on: March 11, 2013, 04:40:03 pm »
are any text-based browsers supported?
I've setup a testswarm site for the testing of various JavaScript projects that I've been working on
So no.
Oh, too bad. I wanted to try using a PRIZM to test it
239
« on: March 11, 2013, 04:32:01 pm »
are any text-based browsers supported?
240
« on: March 11, 2013, 04:28:39 pm »
What about rekonq?
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