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Messages - flyingfisch

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346
Casio Calculators / Re: Old school Casio calculator watches...
« on: December 09, 2012, 05:44:14 pm »
I used to wear one everyday, but stopped after I got my cellphone. I am annoyed because the watch always get stuck everywhere in narrow places, plus it's annoying when I wear winter clothes x.x
Ah for me, I don't even own a mobile phone. :)

Thanks all who replied. Man, it is hard to find people who still wear these calculator watches. :(
Yup. D: I think the issue, though, is how scientific calcs got cheaper over the years (other than TI ones) and the Casio calc watches did not elvolve at all. So most people would rather get a $5 scientific calc and use that rather than relying on a Casio watch. If Casio watches added more functions, then maybe  they would attract more people.

Plus, nowadays you got graphing calcs that most high school students get at one point, and those calcs can play Portal 2D, Doom (or clones of it), Mario, RPGs and plenty of iPhone game clones. Of course graphing calcs are much more expensive, but the fact graphing calcs can play such advanced games kinda make calc watches less attractive to people.

@Keoni I hope you get parts soon so you can make your own watch. :D
People take their big caclulators everywhere? I only needed a sample calculator, scheduler, alarm, etc. :P

I dont know about other people, but I carry my prizm with me in my pocket almost everywhere. and it is my calendar, todo list, alarm clock, and calc thanks to gbl08ma's utility addin.

[offtopic]
I hate how the screen gets covered with lint whenever you keep it in your pocket for a while. I'm thinking of making a new cover for it that keeps sweat, lint and loose change out of it.
[/offtopic]

347
Lua / Re: Updating WZGUILib
« on: December 08, 2012, 04:44:46 pm »
Are you still planning on porting this to prizm?

348
4. Why are we the only calc forum that has IRC? (that I know of)
(4) Cemetech has one, but it's hidden behind their SAX chat widget. I think it was Omnimaga that followed suit with OmnomIRC. But ours is more obvious because it is more awesome.

Hey! UCF has an awesome IRC widget too!!!

349
Miscellaneous / Re: What is your signature?
« on: December 07, 2012, 04:32:22 pm »
Mine is some userbars I made and a bunch of clrhome/takeflight propaganda :D

350
Other Calc-Related Projects and Ideas / Re: OmniRPG - Storyline Discussion
« on: December 06, 2012, 12:38:41 pm »
It's a minor one but somewhen ppl started to call me "a bridged one" and it stuck to me for a while O.O
its "THE BRIDGED ONE", not "a bridged one." :P

351
Art / Re: General purpose art thread
« on: December 06, 2012, 10:45:44 am »
I made these in inkscape:




352
News / Re: Casio will Release a new Classpad fx-CP400 with color screen!
« on: November 30, 2012, 01:49:30 pm »
If any CP300 has a SH3 processor and some add-ins were made without the official SDK, then those add-ins will most likely stop working on newer Classpad 3xx calcs, like what happened with some FX-9860G add-ins.

Exactly. CP300 addins do not work on the CP300+.

353
News / Re: Casio will Release a new Classpad fx-CP400 with color screen!
« on: November 30, 2012, 08:39:56 am »
Any ideas on the processor? Are we looking at another SH4? That would be cool.

My guess is that it is sh-4.

this is based on the fact that early classpad's had the sh-3 processor, and just recently, casio released the cp-330+ and fx power graphic 2 series, both of which have sh-4 processors. I think casio is trying to upgrade all their calcs to the new processor.

Source

354
News / Re: Casio will Release a new Classpad fx-CP400 with color screen!
« on: November 29, 2012, 10:08:44 am »
Soon rather than later, we'll get all these graphics capabilities for free (!) on cheap android-like systems (<$50). Then the golden egg math business will go down the sewage drain. Here is just the beginning: https://play.google.com/store/apps/details?id=com.algeo.algeo&hl=en . ;)


It'll take a while for those to be allowed on tests though...

355
News / Re: Casio will Release a new Classpad fx-CP40 with color screen!
« on: November 29, 2012, 09:38:50 am »
it seems to have a nicer font than prizm also...

356
News / Re: Casio will Release a new Classpad fx-CP40 with color screen!
« on: November 29, 2012, 09:18:32 am »
Wow. O.O

Do you think they'll give these away like they did the prizm's?

BTW, I cross-posted this on UCF, and kept a source attribution for you. ;)

357
Site Feedback and Questions / Re: [code=
« on: November 28, 2012, 10:24:11 am »
EDIT: it appears that the code lines sometimes line up and sometimes don't. see below
see this: http://ourl.ca/13758/258535

I said the bug was fixed later n in the thread but i dont think it is.

Code: [Select]
this
makes the code numbering break

Code: [Select]
so does this
Code: [Select]
this does not

358
Site Feedback and Questions / Re: [code=
« on: November 28, 2012, 08:59:57 am »
Code: (test) [Select]
test

I am getting the same problem.

Firefox 17.0, Ubuntu 12.04

359
Casio Calculators / Re: Change the color of the menus and border
« on: November 28, 2012, 08:37:57 am »
Blue isn't too flashy of a color...

EDIT:
also, the color scheme survives reboots. :D

360
Casio Calculators / [LuaZM] Rotating an object
« on: November 28, 2012, 08:19:17 am »
OK, I am trying to learn how to do 3D using this guide, and  have gotten to the part for rotating around a point.

The problem is, all it seems to be doing is skewing my cube.

Here is my code:

Code: [Select]
-- base functions
local clear = zmg.clear
local drawCircle = zmg.drawCircle
local drawLine = zmg.drawLine
local drawPoint = zmg.drawPoint
local drawRectFill = zmg.drawRectFill
local drawText = zmg.drawText
local fastCopy = zmg.fastCopy
local keyMenuFast = zmg.keyMenuFast
local keyDirectPoll = zmg.keyDirectPoll
local keyDirect = zmg.keyDirect
local makeColor = zmg.makeColor
local floor = math.floor
local sin = math.sin
local cos = math.cos
local pi = math.pi

-- major vars
local key = {f1=79, f2=69, f3=59, f4=49, f5=39, f6=29, alpha=77, exit=47,
optn=68, up=28, down=37, left=38, right=27, exe=31, shift=78}
local color = {bg=makeColor("white"), fg=makeColor("gray")}
local exit=0

-- 3d vars
local move = {x=50,y=50}
local piv = {x=0, y=0}
local angle = {z=0}
local roffset = {x=0, y=0}
local x = 0
local y = 0
local xd = 0
local yd = 0
local scale = 1

-- 3d arrays
local cube = {x,y}
cube.x = {-20, 20, -20, 20}
cube.y = {-20, -20, 20, 20}

-- functions
local function d2r(angle)
return angle*(pi/180)
end

local function drawCrosshair(x, y, size, color)
drawLine(x-size, y, x+size, y, color)
drawLine(x, y-size, x, y+size, color)
end

-- 3d
while exit~=1 do
keyDirectPoll()
clear()

-- SPLAT BEGIN
for i=1, 4, 1 do
xd = cube.x[i]-piv.x
yd = cube.y[i]-piv.y
roffset.x = xd*cos(d2r(angle.z)) - yd*sin(d2r(angle.z)) - xd
roffset.y = xd*sin(d2r(angle.z)) - yd*cos(d2r(angle.z)) - yd

x = (cube.x[i] + roffset.x) / scale + move.x
y = (cube.y[i] + roffset.y) / scale + move.y

drawCrosshair(x, y, 5/scale, color.fg)
end

if keyDirect(key.left)>0 then move.x = move.x-2 end
if keyDirect(key.right)>0 then move.x = move.x+2 end
if keyDirect(key.up)>0 then move.y = move.y-2 end
if keyDirect(key.down)>0 then move.y = move.y+2 end
if keyDirect(key.f1)>0 then scale = scale*1.02 end
if keyDirect(key.f2)>0 then scale = scale/1.02 end
if keyDirect(key.f3)>0 then angle.z = angle.z-1 end
if keyDirect(key.f4)>0 then angle.z = angle.z+1 end
if keyDirect(key.exit)>0 then exit=1 end
-- SPLAT END

drawText(1, 1, angle.z, color.fg, color.bg)

fastCopy()
end

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