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Messages - jnesselr
Pages: 1 ... 73 74 [75] 76 77 ... 165
1111
« on: January 18, 2011, 07:02:41 pm »
My suggestion for all Casio people is: Don't buy the Prizm and migrate to TI - they have better BASIC! 
True, but hopefully once it is fully hacked, we can do better with the color screen.
1112
« on: January 18, 2011, 06:38:40 pm »
Really? Some people told me 3rd-party add-ins such as Kucalc's overclocking program did not work in it, same for that raycaster someone (him?) wrote a few years ago. Programs doing direct hardware access are most likely going to crash.
Not really. I do almost all of my z80 asm programming without the use of any system calls. It's kinda my philosphy. Pure z80 code without a hint of TiOS. Plus it"s a lot faster too.
Directly accessing the hardware will probably crash an emulator 
That also depends on the emulator. A good emulator will emulate the hardware exactly. This helps debug qwirks and such that the device has.
1113
« on: January 18, 2011, 05:49:38 pm »
I would also do A from 0-3, not 1-4. Also, {C+A} I believe would be more accurate as you are getting the byte at location C+A.
1114
« on: January 18, 2011, 05:48:26 pm »
Really? Some people told me 3rd-party add-ins such as Kucalc's overclocking program did not work in it, same for that raycaster someone (him?) wrote a few years ago. Programs doing direct hardware access are most likely going to crash.
Not really. I do almost all of my z80 asm programming without the use of any system calls. It's kinda my philosphy. Pure z80 code without a hint of TiOS. Plus it"s a lot faster too.
And will work on pretty much any OS. I used system calls a lot for debugging, until I learned that you could use a spare ram page and log stuff.
1115
« on: January 17, 2011, 10:16:58 pm »
That seems more rational than the other things we were getting I'm very tempted to believe it. could I see your code to check it so I can see if your right?
Sure, but don't expect it to be readable or nice and tidy. I just barely got it working, so I'm not entirely believing my answer although it should be fairly simple to check: http://graphmastur.pastebin.com/29VSHcUX
1116
« on: January 17, 2011, 10:13:19 pm »
I would write a program to do it for me if I was you guys.
Which is exactly what I did, and I got: 110.1021111111111111111 So the fifth digit is 1.
1117
« on: January 17, 2011, 07:36:25 pm »
ME!
Um, no. Definitely me. How about we compromise and say #1 fan(s). ;-)
1118
« on: January 17, 2011, 05:37:58 pm »
Thanks  I suppose it isn't to the point of disgust, but I still don't seem to have as much success as I'd like.
Yeah, we all don't.
1119
« on: January 17, 2011, 05:37:32 pm »
Oh, I've seen the unixkcd source before, but I'm not able to see it from my phone. Could you do me the favor of putting the beautified code in a spoiler, seeing as it may be quite a while before I can see it?
sure:
1120
« on: January 17, 2011, 05:35:37 pm »
I project stuff because I have a good sense of how much needs to be done for things, and how long they'll take me to do. I get a realistic estimate, then add 5 days as a buffer. And I'm grounded from "personal computer use."
I see. Good luck, then. If you need anything, remember who KOS #1 fan is. ;-)
1121
« on: January 17, 2011, 05:14:05 pm »
That's actually pretty nice. I like this one from Code Geass R2 opening 1: (Yes, it is flipped)
1122
« on: January 17, 2011, 05:05:46 pm »
I can't read it all, but Xeda, it's unfair, you're half a maths teacher 
See, in actuality, it's a bunch of math work to make fun of the non-math people. j/k Impressive work as always Xeda.
1123
« on: January 17, 2011, 05:04:28 pm »
graphmastur, you will now share all knowledge you have on the subject, or face my wrath.
lol, figure it out. I'll give you a hint. You must see the source for uni.xkcd.com, and your scouter must be broken, since obviously the konami code is broken as well.
1124
« on: January 17, 2011, 05:03:52 pm »
*Not disgust females
lol, that's both really sad, and kinda funny. I doubt you would really disgust females, though. ;-) It's all good bro.
1125
« on: January 17, 2011, 05:02:40 pm »
Hey guys. Sorry to continuously disappoint, but I may have to push this back again. I'm grounded once more. I'll try to sort this out quickly, but if I can't, then I will release the developer preview 15 days from when I am no longer grounded. I cannot work on KnightOS outside of a very specific environment. However, I can work on tiDE in many environments, and if that progresses fast enough, I will start using it for development, as it will run portably.
I'm definitely not gonna ask what you did (however curious I am), but how on earth can you project stuff so accurately? Also, I assume you are only grounded from calcs?
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