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Messages - jnesselr
Pages: 1 ... 86 87 [88] 89 90 ... 165
1306
« on: December 31, 2010, 06:36:14 pm »
Okay, we don't really need to know the hardware, per SE.
For a TI emulator, you don't need ti83plus.inc. It's very abstract in it's implementation. An emulator for TI calcs in essence emulates things like ports and such, not memory and bcalls. The OS handles all bcalls and such on it's own with it's own code. The code is gotten from a ti-calc based on a ROM.
For a prizm emulator, we need to know screen size, and low-level how it talks to it. That means we need some sort of disassembly of the OS so we can analyze that stuff.
1307
« on: December 31, 2010, 06:32:24 pm »
Well, for axe apps, I used rabbitsign, but then, after trying to create my own apps, none of the apps worked, so I used a patch by brandonw to trick my calc into thinking that all files had been signed.
1308
« on: December 31, 2010, 06:29:49 pm »
It was randomness, epic randomness!
Epic randomness works for me.
1309
« on: December 31, 2010, 06:29:31 pm »
Yeah, I wonder who can get started on an emu. I don't know near enough about it, nor do I have the physical calc to start on one at all.
1310
« on: December 31, 2010, 06:25:14 pm »
Well, this is one of those times that you download the Javadoc, and hope for the best. ;-)
1311
« on: December 31, 2010, 06:23:45 pm »
So does separate fonts mean separate files?
1312
« on: December 31, 2010, 06:21:19 pm »
I've been working on adding languages. I'm doing it to the best of my ability, but I'm not really fluent in much besides english.
Anyway, so far I've found a few interesting things. I'm going to ask a friend of mine about one language that is perplexing me. There seems to be multiple english versions, but I don't think this is correct. The characters like î and é are encoded strangely. Their not unicode or anything, so I'm asking to see if anyone knows of a character encoding that uses something like this:
The first byte is always 0xE6, and the second byte can be pretty much anything. Values for the second byte have been something like 0x04, 0x0A, and 0x14.
EDIT: oh, and I can edit pages, but I haven't tried making or editing the main page.
1313
« on: December 31, 2010, 06:13:46 pm »
I like the portability approach 
True, but I'm thinking unless we get some standardization among the OSes and what programs they run, with all the OSes we are getting, it's going to be a mess.
1314
« on: December 31, 2010, 06:12:49 pm »
This looks very nice. Sorry if You've said it already, but what do you use for the gui?
1315
« on: December 31, 2010, 06:03:23 pm »
Glad to see your back. Take it easy over the new year, have fun! ;-)
1316
« on: December 31, 2010, 05:11:05 pm »
I'm surprised I've never notices this. It's actually really nice.
1317
« on: December 31, 2010, 05:07:31 pm »
I love everything about Java, except that the source is VERY insecure.
you can always just bundle everything up in a couple meaningless wrapper classes, have one-letter var names, method names and classes. and make all your classes implement random interfaces completely off-base to their real purpose. define a final constant True as 0, and False as 1. write comments that lie. of course this really just bloats your code and makes it unmaintainable.. BUT, no one's going to pick through it.
True, or you could write classes that are like the programs that read their own source code, but instead, they decrypt themselves into a program that compiles the real program that then runs. It only takes 10 days to run a hello world program, but hey, it's secure, right? ;-) But seriously, Java has it's uses and I like it for quite a few things. The fact that I can always get the source of a jar file within two clicks is one of them.
1318
« on: December 31, 2010, 05:05:11 pm »
What's up with Eeems and that last addquote #97? I don't understand it at all.
1319
« on: December 31, 2010, 05:04:29 pm »
See, I really agree with qwerty.55 here. Is it too much to ask for both? I mean I think it's awesome that I can see a sword flying in slow motion in High-Definition 3D madness, but that's not what makes great games.
Although, I think the classics are played more because, well, they're classics. ;-)
1320
« on: December 30, 2010, 11:04:38 pm »
so wait, getting this is normal? Okay, I'm writing a converter for that later. ;-)
Offset(h) 00000000 ë<.MSDOS5.0..... 00000010 ...v€ø.......... 00000020 ....€.)....NO NA 00000030 ME FAT16 .. 00000040 ................ 00000050 ................
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