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Messages - jnesselr
Pages: 1 ... 99 100 [101] 102 103 ... 165
1501
« on: December 22, 2010, 06:58:32 pm »
what worked?
I can't fly anymore...
I can't double press up in the air, I mean.
If you need to double-press, decrease gravity, or have it start out lower, right after the initial jump and slowly increase. Also have it only allow two or three jumps in all by having some counter.
1502
« on: December 22, 2010, 06:48:09 pm »
It is extremely possible for 4 bytes. but we are just so close to 3...
I guess if you didn't have to deal with difficulty, it would be easier.
1503
« on: December 22, 2010, 06:26:09 pm »
Sorry, Nemo, it does detect monochrome. My fault 
You mean you aren't supporting grayscale characters! *gasp*
1504
« on: December 22, 2010, 06:20:26 pm »
Now, you can't fly so much.
I wonder how to disable pressing the UP key too long or many times to avoid flying :S
well, you could always just wait til you hit the ground again.
1505
« on: December 22, 2010, 06:19:17 pm »
music storage in no way is complicated. The complicated part is making it compressed to a usable amount.
* happybobjr intends no rudeness as he can see that it might seem so. Oh no, I understand. I meant complicated for a calc. I know you could allocate 1024 bytes for each note, and have sound quality better than your speakers can handle. But that would be pointless. ;-)
1024bytes?wow, that would be large, but useless. I recommend having >1 appvar, but small 
Yeah, 1024 bytes was a HUGE exaggeration. In reality spending 5 bytes on sound would be a bit much, IMO.
1506
« on: December 22, 2010, 06:12:36 pm »
That's actually some pretty good code, nemo. I like the way you handle error messages, too.
1507
« on: December 22, 2010, 06:08:08 pm »
music storage in no way is complicated. The complicated part is making it compressed to a usable amount.
* happybobjr intends no rudeness as he can see that it might seem so. Oh no, I understand. I meant complicated for a calc. I know you could allocate 1024 bytes for each note, and have sound quality better than your speakers can handle. But that would be pointless. ;-)
1508
« on: December 22, 2010, 06:05:21 pm »
Is it just me, or do those youtube videos seem flipped? ;-)
I'm loving these two player linked games. I wish I had another calc to test them.
1509
« on: December 22, 2010, 06:02:59 pm »
I never thought that music storage like this was so complicated. Why not have a queue type thing that absorbs songs based on their difficulty. So, you have the entire song, but in the queue is only the version that you are playing.
1510
« on: December 22, 2010, 05:59:31 pm »
Whoa, this is actually really good. I think the menu is wonderfully done, too!
Do you move the ball right, or does it move by itself? because wouldn't there be a point where, if you can predict the future I guess, it would go off the right side of the screen?
1511
« on: December 22, 2010, 02:39:06 pm »
Graphmastur: Use windows for now :p DJ: Its too bad that the stress got this bad, I wish I had done more to alleviate it. Hopefully we can handle the forum without you in an administrator position. Hope the vacation helps  Everyone: this is just a reminder, there is a report button, don't just use it for spam, if you see someone who is being rude, or anything against the rules, let us know. I know I don't read all the posts on the forum, so it will be very helpful 
Yeah I notice it has only be used 3 times since this forum opened actually. Once it was someone advertising his help topic and the other two times it was a spambot. This button, as well as the one in PMs, should probably be used, I think, because I am pretty sure I could have missed posts myself too, especially in October and the first half of November, when we had like 400 posts a day. If some people noticed, some of my warnings were sent 2-3 days late.
Yeah, actually, does that warning send a message or notification to the user who posted it in the first place? So we see that someone didn't like that. I guess it's kinda like seeing what posts we get rated down for. @Eeems: I am for now. ;-)
1512
« on: December 22, 2010, 11:45:43 am »
Bit of a necropost, but...
Having the ability to either define new tokens or rename existing "free" tokens would be really nice if something like Axe were to be ported to KOS.
Actually, that would be easy with a patch. Unless the pages he has the text on are write-protected.
1513
« on: December 22, 2010, 11:30:09 am »
No, a space cannot be in front of any command. I wish we could do indents and program on the graphscreen, though.
1514
« on: December 22, 2010, 11:05:19 am »
I think you select the area of screen to capture, so its compatible with any area of the computer screen, just made for calcs. I remember Sir or someone else recording Buckeye's pokemon red alongside a gameboy emu with it.
Yeah, but IIRC, there is a limit to how big you can make it, so it wouldn't record your entire screen.
1515
« on: December 22, 2010, 10:31:28 am »
See, now I want to make a screen-recorder for my mac. Actually, I used screenflow for mac at one point, but it had this horrible "screenflow demo" thing on the middle of the video.
Just thought I would put some mac info in here in case anyone was looking.
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