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Messages - jnesselr

Pages: 1 ... 131 132 [133] 134 135 ... 165
1981
ASM / Re: USB
« on: October 26, 2010, 10:46:02 pm »
As in, USB from the calc or from the computer?  From the calc, remote8x and some documents on brandonw's site.  As fr computer, studying the USB specification would be a good place to start.  USB.org is the main site.  I can also help if it is computer USB.

1982
and AFAIK, ti-connect doesn't work on windows 7.

1983
KnightOS / Re: KnightOS
« on: October 26, 2010, 09:03:37 pm »
Dual booting is not possible, but backing up you entire calc and sending the other os to it is.

1984
Unless you can give me a log in some readable format, I can't help you.  What OS is this?

1985
I've managed to put a few things in Calc: Doors and two games.

However, I did it once, never again can, it says:

'Unable to communicate with your calculator. Please try again later'.

No luck for me, ouch
Remove the drive that TI uses, and then re-install it. (The entire package)  Then, try it.

1986
TI Z80 / Re: Tokens
« on: October 26, 2010, 06:50:33 pm »
So, is this basically a full scale Basic editor?

1987
That, IIRC, is basically when Ti-connect gets a packet it doesn't want to parse, or doesn't want to parse just yet.  If you can give me a log of the USB transfer (plain text, preferably), then I can probably help.

1988
News / Re: Omnimaga seeks for new staff
« on: October 26, 2010, 06:44:41 pm »
-Have 50 posts   ✔
-Have been active posting for at least one month   ✔
-Have a good forum/IRC behaviour during that period and no past ban/suspensions longer than 7 days (including the old board).   ✔
-Be involved in at least one of the following:
 *TI game programming   ✔
 *TI game development tools (on calc or on the computer)   ✔
-Have a related project which was updated less than a month ago.   ✔ (I think it was updated less than a month ago.  It will be updated soon, anyway)
-The language used to program doesn't matter, same for the TI calculator model. ✔

I'm not sure if I have the skill, or time, though.  I can help with spambots and such, but I'm not sure about banning, etc.  I will keep working on the project, though. ;-)

1989
KnightOS / Re: KnightOS
« on: October 26, 2010, 06:41:00 pm »
If I can get the cable, when Sir releases the kernel for us to work on and make the OS, I'm thinking about adding an option that allows you to switch between KOS and TIOS based off of a flash drive.  So, you can back up your files, or switch the os so that you can appease your teacher or for the ACT/SAT etc.

1990
The Axe Parser Project / Re: Features Wishlist
« on: October 25, 2010, 11:41:00 pm »
I don't know if this has been requested, but 32 bit math would be awesome.

1991
tiDE / Re: tiDE
« on: October 25, 2010, 05:58:17 pm »
Plug-ins are planned, and an ARM compiler, no, but a tool that will compile for you, yes.
err, okay. Your projects.  What kind of plugins? Can you write custom ones?

1992
tiDE / Re: tiDE
« on: October 25, 2010, 05:55:36 pm »
Yeah, an ARM compiler sounds nice.  Maybe set it up so that you can have installable plugins for other languages.

1993
Humour and Jokes / Re: What happens when you play Crysis on a pentium 2
« on: October 24, 2010, 09:16:19 pm »
Fortunately, most of those are quite small. I'm only getting one, though, because I already have 2 banners and a spoiler in my signature.
yep. It is a good one, too. Probably water type, which means it won't fly.
Also, MRide was evil and has an egg now too. lol
;D  I only have one, tho.  you have three eggs, one hatchling, and one dragon.
Yeah, now you have 3 eggs. ;-) We should make this another meme.  They are small, and kinda cute, too.

1994
Humour and Jokes / Re: Hmm...
« on: October 24, 2010, 09:07:50 pm »
Okay, I am a part of LOPN, but I just realized something.  I have never had a pink name.

1995
Humour and Jokes / Re: What happens when you play Crysis on a pentium 2
« on: October 24, 2010, 08:54:09 pm »
Also, MRide was evil and has an egg now too. lol
;D  I only have one, tho.  you have three eggs, one hatchling, and one dragon.
This is true.  But now, even DJ has one.  I'll probably keep the max at 5-7 though.  EG, when that hatchling grows up I might remove the big dragon.

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