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Messages - jnesselr
Pages: 1 ... 159 160 [161] 162 163 ... 165
2401
« on: June 30, 2010, 04:05:59 pm »
I only think that people would more or less be willing to do it if all the had to do was put a program on their computer, that could easily be uninstalled by removing one file. (Well, except the temporary data files.)
Also, for anyone thinking about Trial Division, I promise it won't work. If you write a program that starts with three, and adds two to every number after that, it will take absolutely forever. Distributed computing won't change that.
So then, I would be okay with boinc. Will you set it up, Lionel?
2402
« on: June 29, 2010, 06:50:42 pm »
Can we use BOINC?
2403
« on: June 29, 2010, 05:54:52 pm »
I would actually say that if you are doing a distributed computing project, java is your best bet. Simply download data file with server name and the key to be factored, and have the program automatically look at the file. Judging by the ease of use, it makes it possible for even non- programmers to help.
2404
« on: June 29, 2010, 02:32:25 pm »
Yes, they should loop both ways.
I, personally, think the menu should depend on your tiles. If you are using half-byte, you can have at most 16 tiles, so two rows at the right or left edge of the screen. (Depending on where you are placing the tile.)
I also would like cross-linking tiles. Eg. Teleport, or doors.
2405
« on: June 28, 2010, 03:52:05 pm »
wait, randomness posts don't count? Why?
2406
« on: June 26, 2010, 11:24:49 am »
The only reason I somestimes commentmy code is because of java. The pointers are the hardest part about axe. If you understand them, and understand the math, you are practically an axe expert.
2407
« on: June 25, 2010, 10:41:57 pm »
Floating point numbers would be very difficult, but also possible. You would just need routines for the operations you want, that would take pointers as arguments, and have it do the math on the pointers.
For storage, I presume that you could set the first byte to be the power of ten, and store the rest as BCD. (Binary-Coded-Decimal). The math would probably be the hard part. Any ideas for libraries, Quigibo? Possibly using the OpenLib( and ExecLib commands. (ti-84 only, I think, so those wouldn't work.)
2408
« on: June 24, 2010, 08:48:12 pm »
Lol the peanut bag thing is an old Omnimaga meme that someone started somewhere in 2006. For some reasons, it carried over the new board in 2008
A quote from DJ Omnimaga.
2409
« on: June 24, 2010, 01:39:18 pm »
I'll analyze the file later to see what it sent.
2410
« on: June 24, 2010, 12:55:45 am »
It would be pointless. The same thing can be done with support material. So far, atomic printers have proved more elusive. A few major problems is see: 1. energy requirement 2. Elements reacting with air, or leftover chemicals inside chamber for deposition or reaction. 3. Chemical form. Eg, printing crystals. 4. Build time. Most likely days to weeks.
2411
« on: June 23, 2010, 05:47:23 pm »
31) you would have to poll each key to see if it was pressed 32) random commands that do nothing useful must be added.
2412
« on: June 22, 2010, 09:29:58 am »
Yes. The zcorp printers are powder based, which is why I like them more, but thingsblike te reprap, makerbot, and others are plastic extruders. I believe 3d printers will become more popular among people that are not hobbyists if there is simple a print button, and n problems with the print.
2413
« on: June 22, 2010, 12:35:36 am »
Yay. So wait, does this mean we must now always address him as "sir"?
Good job!
2414
« on: June 21, 2010, 09:08:52 pm »
Fab@home? Yeah, I like 3d printers. Check out makerbot.comThe zcorp printers are my fav, though. (search YouTube)
2415
« on: June 21, 2010, 07:10:23 pm »
what about mac?
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