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Messages - jnesselr

Pages: 1 ... 50 51 [52] 53 54 ... 165
766
KnightOS / Re: KnightOS
« on: February 28, 2011, 09:45:28 pm »
So what is left to implement before the developer's release?

767
Other / Re: TI-Nspire Key Brute Forcer
« on: February 28, 2011, 09:24:21 pm »
Because that is extremely difficult.
That and the networking overhead, server that maintains it, etc. would all slow it down more than our individual efforts.
oh.. yeah I didnt think about that aspect of that.. well it is a neat concept nonetheless. Once I build my computer, I will run this thing at ~4.8 GHz at most with 4 cores. BTW you should make this utilize quad core cpu's that would be a nice feature :D
Or maybe we could write a bootable mini os that will only compute this task and run nothing else on it (no windows explorer, or task bar, or any windows services). Basically to utilize every single ounce of cpu power there is.
He could just create a linux live CD.  That could work pretty well.

768
KnightOS / Re: KnightOS
« on: February 28, 2011, 09:14:24 pm »
I'll be going to Arizona State University in August.
Yays.  So I assume you'll have more time over the summer/spring break?

769
KnightOS / Re: KnightOS
« on: February 28, 2011, 09:12:33 pm »
I'm just hoping he gets ungrounded and goes to college soon.

770
Other / Re: TI-Nspire Key Brute Forcer
« on: February 28, 2011, 08:55:34 pm »
@Ruler you can take that one step further, and eliminate roughly 69% of the numbers.
Can we just eliminate 70% of the numbers? Or how about 99%? Anything that lowers the numbers to check is a good algorithm to pursue.  Let's see, if we stored 2^512 bits in memory (2^509 bytes) for each number 0-2^512, we could then reset each bit when we disregarded that number by some algorithm.  Interesting thought memory wise, no?

771
Introduce Yourself! / Re: Hi, I'm Stefan Bauwens
« on: February 28, 2011, 08:53:16 pm »
Yeah true. At least, given both user's history, I don't think we should see anything like with Bwang's brother, though. :P
*shudders* Hopefully not.

<talks like they can't hear/read>
They seem like nice kids. I'm curious which is the better programmer. :devil:
</talks like they can't hear/read>

772
Miscellaneous / Re: Clever jokes to 1000
« on: February 28, 2011, 08:50:19 pm »
Nunbering?
47: Why did the chicken cross the road?
It was going to be her first day at KFC.
...And last

773
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: February 28, 2011, 08:49:34 pm »
1382: You're currently emulating watson and deep blue on your calc.

774
News / Re: Nspire CX Officially Announced by TI!
« on: February 28, 2011, 08:47:04 pm »
First off, congrats on the 1000th post.

And basically, that letter says to me that you shouldn't ask questions, hush now... Oh well, let's try once someone actually gets one.  (Any volunteers?)

775
TI Z80 / Re: Z80GL
« on: February 28, 2011, 08:42:57 pm »
I'd go for speed and teh screenies.  This looks interesting.  I hope you can pull it off.

776
Introduce Yourself! / Re: Hi, I'm Stefan Bauwens
« on: February 28, 2011, 08:42:09 pm »
@Stefan, ever heard of a well deserved rest?
I'm afraid that doesnt come for you, my dear brother-that-has-to-study.
I love how the only way you're going to talk is via PM now.  But watch out to make sure one of you doesn't use the others account by accident. This should be fun. :D

777
TI Z80 / Re: Chess
« on: February 28, 2011, 08:40:15 pm »
This looks pretty sweet thepenguin77. I'll give it a look when I have some time. I'm also seconding the two player via link suggestion. ;)

I probably won't do link play because I don't see it being that necessary. It's very hard to do, especially because I would need to do USB linking. And in reality, it's not even that necessary, you could just hand your friend your calculator, especially if they are sitting close enough to use a link cable :D


I fixed the Queen side castling and I added in pawn promotion. The game also flips the board around when the black player is moving. This makes it slightly annoying to play against yourself, but it is disableable via an internal flag, which will be in the options menu.
You should use Calcnet routines.  Also, please make the switching optional, because I hate chess games that do that.  It just bugs me. ;-)

778
News / Re: CGPN: February 2011 newsletter available
« on: February 28, 2011, 08:37:58 pm »
So if I would make a great game I might get in the list?
Indeed. It would also make front page on Omnimaga (and maybe even ticalc.org once they fix their lack of news editor issue). It needs to have a certain level of originality and/or new features, graphics (ASCII art is fine, but not most menu-only RPGs), speed/gameplay/controls and such stuff.

Next newsletter should be on April 3rd. (closest Sunday to the first of the month)
You should do one on April 1st.  I'm curious to see what this year's big day will bring.

779
Math and Science / Re: New RSA Algorithm discussion
« on: February 28, 2011, 05:26:02 pm »
We all know complexity of it.  I know it very well in fact.  We're actually pretty much hoping to get lucky here. ;-)

780
Introduce Yourself! / Re: *Waves
« on: February 28, 2011, 05:23:33 pm »
No, they must fight to the death over the computer!  Also, have some peanuts:

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