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Messages - jnesselr

Pages: 1 ... 59 60 [61] 62 63 ... 165
901
Art / Re: TAO: Main menu screenshot contest!
« on: February 13, 2011, 09:03:12 am »
I like it too, except I don't know what's under Unleashed either.  Otherwise, looks nice!

902
Art / TAO: Main menu screenshot contest!
« on: February 12, 2011, 11:01:39 pm »
So, TAO: Unleashed needs a main menu? And since I fail at making anything larger than 1x1, I'm asking YOU to help me out! Best one wins their username/name in the game.

Okay, so the basic idea is it has to have 3 things:
1) The name in it.  Creative, but readable.  TAO is a lot bigger than unleashed.
2) Room for me to have 3 options "Play", "Credits", and "Exit".  There will be a sword about 8 (length) x 5 (height) pointing to each of the Play/Credits/Exit options (Now known as PCE for simplicity).  So, anything like that would work.  If you want to try your hand at the sword, be my guest.
3) It's gotta be very interesting.  The idea is "beasts" unleashed.  It also has the connotation of being Light vs. Dark.  So, anything with that is nice.

I'm looking for monochrome, but if you can give me 3 lvl grayscale, I'll accept that as well.

Thank you, and good luck!

EDIT: Also, full TI-83/84 screen is the size that needs to be made.

903
Anime and Manga / Re: Code Geass
« on: February 12, 2011, 10:43:23 pm »
Don't forget World End!
Oh, and Lelouch Vi Britannia commands you, now all of you, watch this show!
Oh, how could I?  And Lelouch Vi Britannia didn't make eye-contact!

Did you see my new avatar?

904
Anime and Manga / Code Geass
« on: February 12, 2011, 10:37:16 pm »
Talk about all your fun and obsessed Code Geass madness here!  How awesome was Lelouch? How sad for Suzaku?  What is this madness?  OMG, I love the first opening of R2?!?!  You'll find all that here and more!
And for that opening: (It's backwards for legal reasons)

905
The Axe Parser Project / Re: ChainFire Pinball Library
« on: February 12, 2011, 10:33:03 pm »
...on the TI-84+
oh. No, on the prizm. Like. now...

906
The Axe Parser Project / Re: ChainFire Pinball Library
« on: February 12, 2011, 10:31:54 pm »
And now for color physics...  :P
Oh, so you will give us screenies soon, right....

907
Miscellaneous / Re: Post your desktop
« on: February 12, 2011, 10:27:01 pm »
I <3 Lelouch in a totally non strange way.
Same here, although Suzaku's pretty cool too.
Oh, although I feel bad for the poor guy.  I still can't believe tat he betrayed everyone and became the knight of zero.  But hey, I'm still shocked that Lelouch's mother was inside one of the Knights of round (seven?)

908
The Axe Parser Project / Re: ChainFire Pinball Library
« on: February 12, 2011, 10:17:59 pm »
O.O
* DJ_O wonders if Builderboy is planning to port Acelgoyobis or Sonic to Axe...
Noting all the things he's been doing with physics, I wouldn't doubt it.

909
Miscellaneous / Re: Post your desktop
« on: February 12, 2011, 10:16:41 pm »
I <3 Lelouch in a totally non strange way.  Anyway, one of the best anime besides the manga Death Note.  It kept me glued to my seat each time.  I kinda want to make that my desktop now. ;-)

910
The Axe Parser Project / Re: ChainFire Pinball Library
« on: February 12, 2011, 03:13:41 pm »
Oooh, I do see some oddities.  Other than that, it's pretty interesting.  does it support of the screen were to scroll?

911
The Axe Parser Project / Re: ChainFire Pinball Library
« on: February 12, 2011, 12:49:38 pm »
I can't seem to find a download for this.  Is there one yet?

912
Anyway lol juju for porting it to the Wii. :P One thing, though: shouldn't this be located in the ROM hacking and homebrew forum? ??? http://www.omnimaga.org/index.php?board=64.0
Yes, although you do program it on a computer. ;-) He used something called devkitPro to compile it, and probably used wiiload to send it.

913
TI Z80 / Re: TAO: Unleashed (Progress)
« on: February 12, 2011, 09:11:32 am »
Can't wait to see some more progress on this :) Good luck getting everything working!
Thanks.  I do so hope that the next screenies demonstrate a little more artistic skill.

914
TI Z80 / Re: TAO: Unleashed (Progress)
« on: February 11, 2011, 11:18:19 pm »
Update:
I got displaying a picture to work with a variable buffer location.  I didn't have a picture ready to display, so I just pointed the buffer to $4000 in my app, and it did this:

So far, I have page swapping and now drawing routines done off-page. e.g, in ram.  Next up is to try and work on the appvar.

915
Site Feedback and Questions / Re: Temporary loss of access to the site
« on: February 11, 2011, 10:03:45 pm »
Until my life situation shows signs of stability again (which may occur soon since an idiot at work just got fired tonight, but I take time to recover)
Woot, guy got fired! Well, that's not a good thing for him, but for you it is.

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