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Messages - Happybobjr
Pages: 1 ... 79 80 [81] 82 83 ... 166
1201
« on: January 20, 2011, 02:36:34 pm »
Thank you very much. One more question.
Which is faster.
For(A,0,5) For(B,0,5) Pt-On(A*8,B*8,Pic1) End End
Or
For(A,0,35) Pt-On(A/6*8,A^6*8,Pic1) end
1202
« on: January 20, 2011, 01:43:03 pm »
Which is faster?
Pxl-on(X,Y) Pxl-on(X+1,Y) Pxl-on(X,Y+1) Pxl-on(X+1,Y+1)
or
Rect(X,Y,2,,)
1203
« on: January 20, 2011, 12:38:19 pm »
SWEET!!! IT WAS THE BEST GAME EVER! If there is anything i can do to help, don't hesitate to ask.
1204
« on: January 20, 2011, 10:38:02 am »
Yay! It's recognizable! Now even more so
Got vertical lines working (came out to 4 Rect(/RectI( commands per tile, virtually bug-free, see screenie for only known bug)
Now what should water look like? Transparent or just a couple waves? Should it look different on the sides?
I had a little trouble with the new tiles. Turns out Pt-Mask( and FlipH( don't like each other. The back layer gets flipped, but the front doesn't. Spits out garbage instead of a pretty tile... So I had to include images for the flipped tiles instead.
So was I right. Is it from Final Fantasy Tactics Advance? Is this just an engine or everyone to use? Or are you planning to make a game with it first. (Hint^ )
1205
« on: January 19, 2011, 11:06:14 pm »
I'm still waiting for somebody to tell me where I pulled that map from
Final Fantasy Tactics Advance Looks great. (hint hint ^)
1206
« on: January 19, 2011, 06:31:03 pm »
Feature request: Tell the user if a variable is in a program but not used. (If anything is stowed to a variable, but the variable is never called. Also: Search for code in program feature.
1207
« on: January 19, 2011, 01:05:58 pm »
It was, but he lost the source
1208
« on: January 18, 2011, 09:52:51 pm »
Hey happybobjr...I was just wondering what progress you made. Not being pushy or anything, I'm just curious.
sorry, I can't be on my laptop on Monday, Wednesday, and Friday. And I am extremely swamped with homework. Here is what i have so far on my first scan,
1209
« on: January 18, 2011, 07:56:59 pm »
My opinion is that even if i were to win, programing in axe, Quigibo would still be the winner
1210
« on: January 18, 2011, 03:54:28 pm »
Ok I have been fiddling with graph 3d and have encountered some strange issues. I have an 84+SE on OS 2.53 Here is what to do: 1) install graph3 2) click Y= twice 2a) press 3 3) Enter any equation but make sure that all of it is within abs( 4) Press Graph. you will get err: window range 5) Press y= twice 5a) press 3 6) Press Graph. You will get the same error. 7) Try to delete a program from your memory. Instead of saying "are you sure", it will say "SAVE THE PLATYPI" What's the platypi?
1211
« on: January 18, 2011, 03:40:47 pm »
I am always open for testing between a ti-nspire and an 84+SE. During school days I can also test with an 84+ and 83+.
1212
« on: January 18, 2011, 12:46:34 pm »
I got the batteries were from the Doller store. They wern't good by any standards . Calc of duty is two player shooter by me. Its moddified for collision detection. I am adding a map now.
1213
« on: January 17, 2011, 10:39:20 pm »
hummm.. i didn't see the gif. Did you press enter on both calcs after linking?
how did u get the connected screeny?
1214
« on: January 17, 2011, 10:33:06 pm »
Kodak Zinc Chloride Battery AAA 1.5V Extra Heavy Duty A couple of notes: * Since linking hasn't worked for me yes, I use full speed mode in my progs. (and turn it to normal during send( and Get) * Every day for an hour, kids in health class play calc of duty on my calc. (Calc's make kids popular) * I probably could of gotten many more days out of the batteries. They were just low enough to really mess up linking. * Linking probably takes a little more power too, but i wouldn't know.
1215
« on: January 17, 2011, 10:27:40 pm »
how did you get Sub( to be scanned in properly? It only worked if Sub(Sub( was done in a prog instead of Sub( I will be using this
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