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Other Calculators / [POLL] RAM CLEARED (BY/FROM) SINGAPRE.
« on: November 29, 2010, 08:51:56 pm »
Have you ever had your RAM CLEARED (BY/FROM) SINGAPORE?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1546
Other Calculators / [POLL] RAM CLEARED (BY/FROM) SINGAPRE.« on: November 29, 2010, 08:51:56 pm »
Have you ever had your RAM CLEARED (BY/FROM) SINGAPORE?
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: November 29, 2010, 08:45:22 pm »
947: You refuse to post the 1000'th post because you want to see how long people can resist posting it.
948: You measure that amount of time with a battery hacked calculator. (runs on D batteries for long life. ) 1548
Other Calculators / Re: Sound for calculators with bad ram« on: November 28, 2010, 08:58:15 pm »
so is music through the usb being worked on? or was that just wishing around?
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TI Z80 / Re: [PROJECT] Farmville - Calculator« on: November 28, 2010, 06:56:46 pm »
first 8 are. x,y
2nd 8 are x+8,y 3rd 8 are x,y+8 4th 8 are x+8,y+8 Ok, first stuff! 1550
TI Z80 / Re: [PROJECT] Farmville - Calculator« on: November 28, 2010, 06:01:04 pm »
idk...
but when you finish i shall steal your source and make it 2 player... 1551
TI Z80 / Re: [PROJECT] Farmville - Calculator« on: November 28, 2010, 04:10:22 pm »Oh ok, I didn't knew that'S what you meant. I think it could be fun in single player too. Just have some game modes or objectives in the game where you need to provide a big farm in X amount of time, make a certain amount of money in a certain amount of time, etc. Kinda like Starcraft missions, but with building a farm instead of attacking other armies.Does this game have to be played in multiplayer? You could maybe focus on single player for now, maybe, then 2 players later (or someone else can do it). If you're worried, name it Farmvill or Farmvillage 1552
TI Z80 / Re: [PROJECT] Farmville - Calculator« on: November 28, 2010, 03:26:18 pm »Does this game have to be played in multiplayer? You could maybe focus on single player for now, maybe, then 2 players later (or someone else can do it). So no job for me? ;( 1553
TI Z80 / Re: [PROJECT] Farmville - Calculator« on: November 28, 2010, 03:23:53 pm »I wouldn't mind helping with 2 player. multilayer is rather easy for me. note: i updated my post. 1554
TI Z80 / Re: [PROJECT] Farmville - Calculator« on: November 28, 2010, 03:11:32 pm »
I wouldn't mind helping with 2 player.
keep in mind how you want your 2 player to work. Note: i make up my own terms . 1. Touch to touch each calc. Sends and receives the previous getkey Pro. Small and easy. Cons. More likely to obtain the 4 error* 2. Update- Send/Receive You have an option in your game that lets the user send or receive data. Pro. Not much really. Cons. Well, you probably can see them... 3. Update- full Update as much as you want but only after a period of time (recommended about 10 sec.) Pro. Great for data transfer. Not terrible to program in. Cons. Might not be how you want your game to look... all depends on your game. Chances are that the programmer will screw up a couple of times before succeeding so back up the program. *4 Error* An error which occurs when the linking cord has some interference which makes the receiving calculator get 4 Note: The longer the cord the more this error occurs -7 foot cord. Almost unusable. (1 out of 5-10) -3 foot cord. Tons better than the 7 foot cord. But still shouldn't be used with touch to touch multilayer. (1 out of 50-100) -6 inch cord. Works great and only gets the four error (once in about 1000) Note: My calculations are done by observation and have not been tested. 1555
Other Calculators / Re: Sound for calculators with bad ram« on: November 27, 2010, 08:51:21 pm »i ran Asm(trusound It gave me 2H I meant Truspeed. Also, I got it fixed. I had to change my mode to classic instead of math print. 1556
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: November 27, 2010, 06:26:40 pm »
908: you have renamed the keys on your keyboard to match your wabbit emu. when you turn the keyboard sideways.
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Other Calculators / Re: Sound for calculators with bad ram« on: November 27, 2010, 02:40:35 pm »
i ran Asm(trusound It gave me 2H
What does that mean? 1558
The Axe Parser Project / Re: Axe Parser« on: November 27, 2010, 02:14:04 pm »Yeah, I have no idea of just how many times omnicalc has saved my rear end...about 1 time out of 30 it doesn't work properly though how has omnicalc saved you? I could never use it because i have the 2.53MP os. 1559
Other Calculators / Re: [IDEA/Random thought] 84+ emu on nspire« on: November 26, 2010, 04:24:39 pm »
ok guys, this isn't randomness section, back on track.
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Other Calculators / Re: [IDEA/Random thought] 84+ emu on nspire« on: November 26, 2010, 04:22:54 pm »I think the old one was in ARM ASM, but he might use a combination of both ASM and C in this version. eta for a demo? |
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