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Messages - Happybobjr
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226
« on: January 10, 2012, 08:06:38 am »
when using files, the Y# has to be at the beginning of the statement.
Pt(x,y, 5+Y1) would fail, where Pt(x,y, Y1+5) would work.
227
« on: January 10, 2012, 08:02:52 am »
remember that as this is a team project, this program should be made of several subprograms, that way if two people work on it at the same time, we won't have to only use one person's code. If we get our own sub forum, we should dedicate a topic to each subprogram/subroutine and mark what it's inputs and outputs will be.
228
« on: January 09, 2012, 10:30:13 pm »
WHy does everyone in these videos go back to get those coins?!?!?!?
229
« on: January 09, 2012, 07:13:44 pm »
Have you tried making and deleting an app. For some reason, the defrag it causes tends to fix the problems i have.
230
« on: January 08, 2012, 10:29:55 pm »
That sounds useful! what do you mean the inverse?
231
« on: January 08, 2012, 07:38:22 pm »
by grandfather knows cobol
232
« on: January 08, 2012, 03:35:00 pm »
try this. it's display is nice in wabbit atleast. And if you use it, take out the if statment for greyscale display
233
« on: January 08, 2012, 03:11:05 pm »
Instead of using getkey(1) and getkey(4) will you upload a screeny with. getkey->A If A=1 if A=4
If i recall correctly, that should do a good job in scrolling speed, without using a pause #
234
« on: January 08, 2012, 11:24:04 am »
hello
235
« on: January 07, 2012, 05:52:59 pm »
Again, you should be able to read most of it with very rudimentary C knowledge. The problem is the same with any other random source code. We don't already know the intentions of the code. And it is large. But i think it is quite doable.
236
« on: January 07, 2012, 05:47:02 pm »
lol ya, but you should look over the source. it is interesting and may help
237
« on: January 07, 2012, 05:42:40 pm »
Well, i say we use that as a reference.
238
« on: January 07, 2012, 05:39:30 pm »
looking over all that code, defiantly better to clone than port. I take that back. It may be doable. but it doesn't look fun It would be great for referencing though. Its not too hard to read either. chances are, most of you can read it without knowing java. especially if you know c.
239
« on: January 07, 2012, 04:35:01 pm »
where is the source?
240
« on: January 07, 2012, 12:23:07 pm »
nope, but very close! Pxl-on(({L+L1}-32->G*C)-({L+L1+1}-32->M*E)//128+48,(M*C)+(G*E)//128+32) the bolded is the point of rotation the //128 scales it down because programming trig and math class trig are different, as programming trig (at least here) doesn't use a decimal point.
i have all those extra variables for speed improvement. when going through a loop many times, especially for larger pictures, it can provide a big speed boost.
Quigibo. are you sure you don't have your plus and minus sign mixed up?
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