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Messages - Happybobjr

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421
TI Z80 / Re: On-Calc RLE Compressor
« on: October 15, 2011, 09:05:59 pm »
okay then :P

and i just realized how stupid it was to ask about groups :/

422
TI Z80 / Re: On-Calc RLE Compressor
« on: October 15, 2011, 08:25:57 pm »
how do you uncompress the data so you can use it?
Also compress groups?

423
Miscellaneous / Re: Let's hack some votes
« on: October 15, 2011, 07:37:56 pm »
I have a stupid password for things like this.  of course i won't tell you, but it is as bad as Random1

424
Other Calculators / Re: How much stuff is on YOUR calc?
« on: October 15, 2011, 02:02:44 pm »
my heart and soul.

425
Miscellaneous / Re: Dreams
« on: October 13, 2011, 05:36:36 pm »
Not rly.  I mostly keep the peace.  I host it and all computers have same IP now as we are forced to play through port 80.  Our school stops us from doing things via proxy so... I ccan't ban indiv computers :/

426
Miscellaneous / Re: Dreams
« on: October 13, 2011, 05:13:59 pm »
I have been having extremely realistic dreams lately.

For example, going to school and playing minecraft all 1st period (happens in real life too)

427
Humour and Jokes / Re: Lobster Origins
« on: October 10, 2011, 11:31:09 pm »
On an unrelated note nice to see you around again. :D
agreed

428
KnightOS / Re: KnightOS - A 3rd Party Operating System
« on: October 10, 2011, 10:57:10 pm »
Death threats?
Does ne1 want my address :P

429
The track is black though,  only every other pixel is drawn.

@yeong:  there is still a good chance i can implement rotation, even if it's just a little.  think about cube runner ;)

430
Not sure why it would be faster with white ball.
The tracks are black.
My code was sloppy, and i ended using all variables A-Z + theta  (although I worked most out :P)

Rotation routine is extremely slow, so I am currently working on fixing that.

431
Ok, so i have very rude rotation in right now, and it's not going over so well.  It isn't smooth at all :/
This is highly likely to be split into several different projects.

432
KnightOS / Re: KnightOS - A 3rd Party Operating System
« on: October 10, 2011, 03:36:59 pm »
We did miss you.

433
Introduce Yourself! / Re: Hello!
« on: October 09, 2011, 11:09:41 pm »
Hello and welcome. Please enjoy your stay.

434
The Axe Parser Project / Re: MIDI To Axe Music Converter
« on: October 09, 2011, 11:07:12 pm »
That looks awesome. However I'm guessing many other people are going to run into the problem I did: it requires QtGui4.dll. Why is this library file necessary? Google tells me it's for Adobe Photoshop Elements, and I'm not sure why a music converter would need access to a Photoshop library file.

You are right about that... (me)

435
Ya... just learned I have to rewrite a ton of stuff.  I ran out of variables  :banghead:... but i think i can cut 10 or so out.

I need to change the whole displaying routine so i can have a 32*32 block around the ball so I can add rotation support.
Need to change allot of coordinates around so things will still work after transitions.  So probably about 2-7 days to get this working well if I have time and things go well.
I will also need to completely change the way maps are done, and/or learn smooth scrolling :/

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