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Messages - Happybobjr

Pages: 1 ... 57 58 [59] 60 61 ... 166
871
Axe / Re: Sound loudness?
« on: March 23, 2011, 12:53:17 pm »
thank you for your help.

872
Axe / Re: Sound loudness?
« on: March 23, 2011, 12:45:33 pm »
My friends won't believe that my calc speaks to me, so I need to give her a voice <3

873
Axe / Re: Sound loudness?
« on: March 23, 2011, 12:40:54 pm »
So making a voice would be extremely hard in axe?

874
Axe / Sound loudness?
« on: March 23, 2011, 08:49:49 am »
Is there a way I can make a sound quieter?
I need it for... http://wiki.answers.com/Q/Why_do_different_musical_instruments_sound_differently_even_when_playing_the_same_pitch_at_the_same_intensity

I have decided to spend a few days messing with sound so Sarah, my calc, can speak to me <3

Is it louder in full speed mode, It is a higher pitch.  If so, maybe I  can make adjustments to have things match up.

Edit:  How many people have spring break this week? 

875
ASM / Re: Disable "Done" message
« on: March 23, 2011, 08:33:27 am »
Sry, I did my best to help :P

I think I will learn asm after I finish C

876
ASM / Re: Disable "Done" message
« on: March 23, 2011, 07:59:56 am »

877
The Axe Parser Project / Re: Bug Reports
« on: March 23, 2011, 07:53:08 am »
garbage collect may help.
also, what calc are you using?  Free ram? Free archive?

878
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: March 23, 2011, 07:51:07 am »
1464:  you tried, from 10 to 12, to make a female voice for your calc.  She really is a beautiful calculator.


879
Axe / Re: Simple Axe Questions
« on: March 22, 2011, 08:47:16 pm »
It is the exact same thing though. (methinks)
If you and it, the outcome will be 1 iff both inputs are 1.
If you or it, the outcome will be 1 iff any of the inputs are 1.
If you xor it, the outcome will be 1 iff only one input is 1.


Although I might be completely wrong.
Note:  for those who may not know, in the us,  "iff" stands for, "If and only if"

880
Axe / Re: Simple Axe Questions
« on: March 22, 2011, 08:19:27 pm »
In a monochrome map.  You can store the "physical" objects in both buffers.  Then you can check if there is a pxl on the back buffer at the spot you are moving to.

881
Axe / Re: Simple Axe Questions
« on: March 22, 2011, 06:31:43 pm »
for(...)
horizontal+
dispgraph
Horizontal-
dispgraph
end

like that?

Edit: double ninja'd

882
The Axe Parser Project / Re: Features Wishlist
« on: March 22, 2011, 03:36:39 pm »
when would you need it?

883
But it would be a fun project.
I can't work on it because I need to work on my entry for the competition :P

884
Opps, I meant text to speech

885
Miscellaneous / Re: OmnimagaOS
« on: March 22, 2011, 02:23:52 pm »
How do I download?

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