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Lua / Re: Doom written in LUA?
« on: October 09, 2022, 05:43:18 am »
Most Doom ports are usually simpler, usually just recompiling the code with patched graphics, IO etc. A full rewrite in Lua is much harder and I doubt it has been done. Even if it were done, I would expect abysmal performance (if it even runs at all).
You could help the development of ndless for newer versions by trying to reproduce any crashes you come across and send it to vogtinator, where they can check if it's a potential new exploit for ndless.
You could help the development of ndless for newer versions by trying to reproduce any crashes you come across and send it to vogtinator, where they can check if it's a potential new exploit for ndless.