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Messages - hellninjas
Pages: 1 ... 37 38 [39] 40 41 ... 45
571
« on: November 19, 2011, 08:46:15 pm »
While 0 being the infinite loop statement... While 0 getkey->A While A=(KEY PRESS) getkey->A End Im tired of the above implement...
572
« on: November 19, 2011, 08:43:51 pm »
Is there an easier way to use the GetKey function? Im kinda tired of WHILE 0...
573
« on: November 19, 2011, 08:41:04 pm »
Woa, this is going to turn out awsome! Hope you finish! Good luck!
574
« on: November 19, 2011, 03:50:03 pm »
Yes, collision with the stage
575
« on: November 19, 2011, 03:45:36 pm »
So implementing this into my code... How would this look in code form? (Axe)
576
« on: November 19, 2011, 03:06:57 pm »
And yes, could you help me a bit with stage collision? Lets say if I had a stage like on stage one for "Swords" how would I make my character stand or land on the platforms?
577
« on: November 18, 2011, 08:28:11 pm »
JESUS!! There's alot more to it than I thought! Thanks! *Takes Notes* This will be helpful for future games...
578
« on: November 18, 2011, 05:15:58 pm »
K looking for wabbit... And fnishing something... And losing THE GAME!
579
« on: November 18, 2011, 05:01:17 pm »
Yah i wish I could do video but I have no idea how ?.?
580
« on: November 18, 2011, 04:41:34 pm »
Here it is! Up to jump, left and right to move, down to dash down, clear to quit, avoid the enemy and collect the orbs!
581
« on: November 18, 2011, 04:39:51 pm »
someone from quebec, like a Quebecian or something...
582
« on: November 18, 2011, 02:31:55 pm »
How would I fire multiple bullets? Like a space shooter or like Shmup?
583
« on: November 18, 2011, 09:28:22 am »
Ok I finished the first CTD game (Cross The Defender) but it didn't turn out in the way that I wanted it too... So now im going to continue with my studies in Axe (I will upload CTD when I get home)
584
« on: November 17, 2011, 09:44:18 pm »
585
« on: November 17, 2011, 09:35:54 pm »
Welcome! Search the Tutorials on the bar on top of the site, im pretty sure there is a tile tutorial! Here you go!
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