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Messages - hellninjas

Pages: 1 ... 43 44 [45]
661
Axe / Re: Walking man
« on: October 21, 2011, 02:50:59 pm »
counter var?

662
Axe / Re: Walking man
« on: October 21, 2011, 02:49:31 pm »
Yes i know, but how would i do this?

663
Axe / Re: Walking man
« on: October 21, 2011, 02:48:07 pm »
Thats what im trying to figure out is how to change the sprite when it moves

664
Axe / Re: Walking man
« on: October 21, 2011, 02:46:57 pm »
I mean the walking man that moves only when you move him with the arrow keys.

665
Axe / Walking man
« on: October 21, 2011, 02:29:52 pm »
How would I make the walking man sprite that I see in tag and portal? And or... How would I animate a sprite?
I really want to make the walking man though... *.*

666
Axe / Re: Bullet Coding
« on: October 19, 2011, 02:55:33 pm »
Axe :D

667
Axe / Bullet Coding
« on: October 19, 2011, 02:43:10 pm »
OK I need help with adding a code into my source for shooting bullets out of a ship on the screen using the 2nd button... Help please!

668
Other Calc-Related Projects and Ideas / Re: (Current) Help
« on: October 12, 2011, 02:57:40 pm »
Iv'e been looking into it, but it seems a bit over my head, Im going to look at the basics of Axe first...

669
Other Calc-Related Projects and Ideas / Re: (Current) Help
« on: October 11, 2011, 08:12:16 pm »
Im hoping to learn Axe further into what it teaches me, but I have NO idea what I have to start with, I know hexidecimal and how to disp the pixels but I am not sure how to make them move, and the math is throwing me off a LOT.
If anyone could tutor me with this I would be GREATLY thankful...
As for the game, I hav'nt started on the code, but most of it is on paper!
Also, I need someone to work with physics, grayscale, and scrolling for the screen on the Ti...
Please Email me if you can do one of these! Thanks!
Email:
Spoiler For Spoiler:
he...he...he...
I also have an Xfire if someone would like to chat, my username is hellninjas, WHO WOULD OF GUESSED?

670
Other Calc-Related Projects and Ideas / Re: (Current) Help
« on: October 10, 2011, 03:51:09 pm »
Actually yes! The game seems pretty much the same!
Also, anyone good with Gray scale?

671
Other Calc-Related Projects and Ideas / Re: (Current) Help
« on: October 10, 2011, 02:35:09 pm »
Yes! The user is limited to $500 on the game, each, or so, pixel is worth $1 which is used for the lines!  *.*

672
Other Calc-Related Projects and Ideas / (Current) Help
« on: October 10, 2011, 10:19:54 am »
The games name is Current, I am in need of  or more people to help me out with this game!
The object of the game (You lost) is to draw lines to guide a falling ball into the finish line which is randomly placed at the bottom of the screen...
Currents of wind and maybe some other things, are on the field to try and stop you from winning!
I need as much help as I can get do to the fact that i'm just starting at Axe...
Thanks! :D

673
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: October 09, 2011, 03:16:19 pm »
2320: Your avatar in most forums is a Ti Program...
2321: When you end a paragraph in a story a :Return usually follows...
2322: You spend time thinking of the 2323 reason of being a Ti and Omni addict...

674
Introduce Yourself! / Hello!
« on: October 09, 2011, 03:07:21 pm »
I figure that sense im always here, i might as well contribute a bit instead of being a spam account xD.
Well, my name is Ireland and I've been studying many different languages in computer programming and Ti-Basic and have recently started with Axe Parser! I hope I can help others at the same time that I am being helped.

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