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TI Z80 / Re: The Axe Files RPG
« on: December 20, 2010, 07:44:09 pm »Like me? I can be the chiproller look at the link in my sig to see whyDepends--what is a chiproller?
Can I be a random mage named Vermillion?Sure.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 226
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 07:44:09 pm »Like me? I can be the chiproller look at the link in my sig to see whyDepends--what is a chiproller? Can I be a random mage named Vermillion?Sure. 227
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 03:30:05 pm »will u try to add the most people possible:3Within reason, yes. 228
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 03:03:46 pm »
You are Netham45's second-in-command (you can tell by the order in the list).
By the way, what do you mean by "I am part of LOPN"? 229
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 02:57:41 pm »Can I haz Fishbot, the weird old fisherman with a magical fishing pole?Sure. 230
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 02:53:52 pm »Sounds great! Good luck.Thank you. 231
Axe / Re: How to program in Axe?« on: December 20, 2010, 02:23:49 pm »
And why I use Wabbit. xD
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Axe / Re: How to program in Axe?« on: December 20, 2010, 02:09:44 pm »Just keep in mind that Axe is totally different from BASIC.Don't worry, that's the easy part. The hard part is getting over my (bad) habit of just jumping straight into things. ScoutDavid, thanks as well. 233
Axe / How to program in Axe?« on: December 20, 2010, 02:01:27 pm »
I would like to try my hand at programming in Axe, but I don't know precisely how to go about doing this. Anyone willing to give me a hand?
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TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 10:36:13 am »and Sir should be a protective knight that randomly comes up in dangerous situations.Nah, I've got something better for Sir...I'm just waiting until I've gotten a name for his character before I reveal it. 235
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 10:33:20 am »what is [NAME], btw? Does that mean you just haven't given them a name?That's exactly what it means. Eeems should be an android, thoughDuely noted. 236
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 10:30:21 am »
Cast list updated. I will go back momentarily to add happybobjr to it, though.
I'm sure Boy Scout will save the world from lobsters in the end!FYI: Your character's name is Dominic Jones. 237
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 10:19:15 am »A RPG will be a tough job, good luck!Since this is going to be all text, it shouldn't be too hard for me--I'm a proliftic writer of fiction, have been since the dawn of time. 238
TI Z80 / Re: The Axe Files RPG« on: December 20, 2010, 10:14:24 am »Will it make us lose the game? Spoiler For "ONLY READ IF YOU WANT TO KNOW THE END OF THE STORY (AND I AM NOT KIDDING)": Make DJ be the Luke Skywalker, he reminds me of him.I've got something else in mind for them both... Hum... I wanna be someone too!Hmm...I guess we'll need a boy scout to pop up at random. 239
TI Z80 / The Axe Files RPG« on: December 20, 2010, 09:58:28 am »
The Axe Files is an uniquely-Omnimaga text RPG for the TI-83+. As the calculator programmer known as Sea Cypher, you must find a way to save Earth from an alien invasion. Several Omnimaga members have cameo roles in this story.
To Do -Write Story -Finalize Cast -Write Code -Locate my wrist brace - Cast - If you do not like the role you have been given, let me know (names of characters have not all been decided). *holmes221b - Sea Cypher, Calculator Programmer and Trouble Magnet *ScoutDavid - Dominic Jones, random Boy Scout selling Girl Scout cookies *yunhua98 - Ashley Campbell, head of Milltown Police Department's Bomb Squad (don't worry, you're still a guy) *Qwerty.55 - Fishbot, crazy fisherman with a magical fishing pole *FinalTI - Vermillion, random mage *Netham45 - [NAME], leader of the alien lobsters *graphmastur - [NAME], [NAME]'s second-in-command *happybobjr - [NAME], [NAME]'s assistant *Ashbad - [NAME], cyberspy *DJ Omnimaga - [NAME], ? *SirCmpwn - [NAME], ? *Eeems - [NAME], ? android *ztrumpet - [NAME], random trumpet player *aeTIos - [NAME], sidekick of Sea Cypher *... 240
TI Z80 / Re: Multitab 83+ & Chemitab 83+« on: December 20, 2010, 09:56:39 am »
I probably have the beginnings of carpal tunnel syndrome just from coding Chemitab 83+ alone, an issue that emulator coding would still be unable to avoid, as I prefer to code on my calculator so I can test it with confidence.
If I had been able to use a link cable, I would not have had to write the code multiple times like I did. Additionally, Chemitab 83+ 2.0 will hopefully be comprised of a single program, in the hopes of getting around the bug Chemitab 83+ 1.0 has. |
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