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TI Z80 / Kirby's Crackity Hack
« on: May 19, 2011, 04:39:14 pm »
Hey all. This is ikemike, with my first contribution to the Omnimaga developer community— Kirby's Crackity Hack, from "Kirby & the Amazing Mirror", made in Axe! The game was made in 3 days, ~10 hours of work. A video of GBA gameplay is here: http://www.youtube.com/watch?v=7zFwJSF7LpI
KBYCRACK 0.8.8xp is the executable, AXEKIRBY 0.8.8xp is the engine. You won't be able to compile AXEKIRBY, since it needs the sprite data... I'm only giving that to people who help optimize this.
Features I plan on adding:
Difficulty Levels
Title Screen
Optimizations so I can fit this into a regular program, not application
AXE PROGRAMMERS: If you would take the time, can you look through my code and help me with optimization? I'm still new to Axe and don't know many tricks yet.
INSTRUCTIONS: Press 2nd when the bar in the top-left corner fills up. The more full the bar is, the more points you get. The bar will fill 4 times. After this, press 2nd once the two targets align. Max score is 999! See if you can get it.
KBYCRACK 0.8.8xp is the executable, AXEKIRBY 0.8.8xp is the engine. You won't be able to compile AXEKIRBY, since it needs the sprite data... I'm only giving that to people who help optimize this.
Features I plan on adding:
Difficulty Levels
Title Screen
Optimizations so I can fit this into a regular program, not application
AXE PROGRAMMERS: If you would take the time, can you look through my code and help me with optimization? I'm still new to Axe and don't know many tricks yet.
INSTRUCTIONS: Press 2nd when the bar in the top-left corner fills up. The more full the bar is, the more points you get. The bar will fill 4 times. After this, press 2nd once the two targets align. Max score is 999! See if you can get it.