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Messages - Jim Bauwens
Pages: 1 ... 66 67 [68] 69 70 ... 125
1006
« on: December 02, 2011, 04:44:05 am »
hoffa disappeared again...
this would be very useful for my project and maybe any other lua projects...
Anyway I've got to learn some object oriented programming... Which could be a problem when we are too much accustomed with TI-BASIC programming.
I'm making a gui library of EEPro, it will be open source so you will be able to use it
1007
« on: December 02, 2011, 04:42:08 am »
I should rewrite my sprite editor to do those optimizations
1008
« on: December 02, 2011, 04:27:19 am »
This looks incredible! Geat job!
1009
« on: November 30, 2011, 05:38:01 pm »
I'm already busy on a GUI framework for EEPro, nd its very modular (ment to be used for other projects too). So you guys will be able to use this.
I'll reread your post tomorrow, got to sleep now :p
1010
« on: November 30, 2011, 05:35:01 pm »
Yeah, I got collision detection Good luck with the contest, and who knows I might even be your judge
1011
« on: November 30, 2011, 02:58:11 pm »
well, I think 32 characters, but I'm not sure.
1012
« on: November 30, 2011, 02:41:31 pm »
I already have some code done for Bomberman. The map engine and player moving works (smooth scrolling). But it is quite some work if you want to get everything working with ai and all. You may try to make it as I'm not actively busy on it
1013
« on: November 30, 2011, 08:39:33 am »
Interesting It will also be possible to use this on the Nspire for example, since it also has a TTL serial interface.
1014
« on: November 30, 2011, 04:06:33 am »
Well, I did that at first, but then realized that it wasn't the good gcc
1016
« on: November 30, 2011, 04:00:50 am »
Well, have fun when you start again
1017
« on: November 30, 2011, 04:00:05 am »
http://www.ticalc.org/pub/nspire/lua/games/ contains most Lua games. Just download one, and send it to your calculator. You can send it to your calculator with the software included (like Nick showed you). But if you don't have software you either need to download the trail version, or use TiLP.
1018
« on: November 29, 2011, 04:15:23 pm »
Interesting But I think it's probably a mistake because it would just be a waste of space if no one knows how to use it.
1019
« on: November 29, 2011, 03:50:25 pm »
Alright, got it to work (in Ubuntu 11.04). I added "--with-system-zlib" to gcc step 1 and 2 because it always failed on the zlib part. Also, be sure to add $HOME/bin to the PATH
1020
« on: November 29, 2011, 02:26:44 pm »
But you can already play Lua games, so until ndless 3.1 is out for the CX you can have fun with those
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