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Messages - Jim Bauwens
Pages: 1 ... 104 105 [106] 107 108 ... 125
1576
« on: June 20, 2011, 06:10:55 am »
I just put omnom up internally, and I must say it works pretty good! I needed to change some stuff to let it work, but it was pretty straight forward, so good job Netham!
1577
« on: June 20, 2011, 04:16:18 am »
ok, thanks
1578
« on: June 20, 2011, 04:11:55 am »
When I got some time I'll try to setup a local version, without IRC (that should work, shouldn't it?)
1579
« on: June 20, 2011, 03:54:56 am »
Pretty nice that you are documenting and releasing everything! Thanks
1580
« on: June 16, 2011, 07:30:00 am »
Kinda big necro-post
1581
« on: June 16, 2011, 03:37:52 am »
Wow, this is great news! Congratulations to all the people who made this possible
1582
« on: June 16, 2011, 03:15:36 am »
The command above is actually incorrect, it should be:
platform.window:invalidate(top x pos, top y pos, width, height)
What is will do it set a flag (a flag is like a little note that your write) that the screen needs to be redrawn. A little later the flag get read, and it checks how much needs to be redrawn. Then it clears the area and calls the function on.paint which contains your code to draw stuff on the screen.
1583
« on: June 16, 2011, 03:04:28 am »
Hey TZScribblez! I just looked a bit at your code, and it looks pretty good. This will be useful for many Lua Programmers
1584
« on: June 15, 2011, 10:17:53 am »
on.up doesn't exist (unless you define it and make a function to call it).
1585
« on: June 15, 2011, 10:12:13 am »
My version:
function isPrime(n) return math.eval("isprime("..n..")") end
I don't know if its faster though.
1586
« on: June 15, 2011, 09:54:04 am »
I just checked the official documentation, and it seems like there is no on.up. Maybe a type in the wiki. Try on.mouseUp .
1587
« on: June 15, 2011, 09:49:55 am »
draw_text = false
function on.paint() if draw_text then gc:drawString("Hello", 5, 5, "top") end end
function on.up() draw_text = true end
Try adding platform.window:invalidate() in on.up()
1589
« on: June 15, 2011, 08:34:03 am »
Spyro, don't worry! The process of making a game learns you really much, and by the time you release your game you will be surprised how much you learned
1590
« on: June 15, 2011, 05:07:11 am »
I know, but I mean that it will not be possible to downgrade to another os that doesn't have PTT.
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