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Messages - Jim Bauwens

Pages: 1 ... 109 110 [111] 112 113 ... 125
1651
TI 68K / Re: Block Breaker
« on: May 25, 2011, 04:58:37 am »
Quote
If you check the user's files section you'll notice it says "89/92+/V200 Games (Puzzle/Reflex)"

That is why I didn't upload the 89 version, because there would then be two entries in that section, and I didn't know if you would like that. Anyway, I see that you don't mind how its now, so I'll leave it like that :)

1652
TI 68K / Re: Block Breaker
« on: May 25, 2011, 04:52:41 am »
It states that is for all calculators, and has the screenshots for both, so I think its clear enough.
But I think I'll upload the 89 version here soon anyway, it isn't so bad two have to versions in the section.

Edit: didn't see the new posts

1653
TI 68K / BlockBreaker 2
« on: May 25, 2011, 04:51:50 am »
BlockBreaker 2



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=673

This is Blockbreaker 2: a puzzle platform game for the 68k calcs. You are crashed on an unknow planet and must try to reach a transmitter to call help. But to reach it you must break blocks that are in your way. You lose and win energy by breaking diferent blocks. It's a real puzzle game. But gets even more fun in this new version!



You can download the 89 version and the map editor here:
BlockBreaker v2 89
BlockBreaker map editor

1654
TI 68K / Re: Block Breaker
« on: May 25, 2011, 04:47:29 am »
Thanks :D
Also, I uploaded it to the 68k section here, but only the 92 Plus version. I didn't want to fill the section with the basically the same stuff. So I added a link to ticalc.org with the other version.
I hope you don't mind.

And in other news, the Lua port of Block breaker is going extremely well :)

1655
TI 68K / Re: Block Breaker
« on: May 25, 2011, 02:53:15 am »
Its actually the same, I haven"t had time to update it, but my brother was bugging me so much that I let him upload it :p
The game is actually finished, I just need new maps (It includes a map editor! So anyone can make more maps).

I'll put them in the download section here, don't worry :)

1656
TI 68K / Re: Myst 89
« on: May 24, 2011, 07:08:51 am »
The Ti-92 Plus has 188K RAM and 384K Flash ROM, while the 92 has only 68K of ram...

1657
TI 68K / Re: Myst 89
« on: May 24, 2011, 06:45:49 am »
The thing is, that the 92 has less memory than the 89. Since Myst uses a huge amount of space, I doubt that it will fit on the 92.

1658
News / Re: An official Lua SDK at the horizon?
« on: May 23, 2011, 03:07:34 am »
Indeed!
I'm starting to think that something happened at TI, maybe the pressure started to build up with all the negative stuff, and then the leaked documents. I hope they will become again more open to developers. And I think there is a good chance that that happens :)

1659
News / Re: Educational Lua scripts samples
« on: May 23, 2011, 02:53:26 am »
Wow, this is good news! I'm pleasantly surprised :)

1660
News / Re: Educational Lua scripts samples
« on: May 21, 2011, 04:27:24 pm »
Oh, ok. Thanks for correcting me!

1661
News / Re: Educational Lua scripts samples
« on: May 21, 2011, 02:56:18 pm »
It contains a real SDK, and very very much information regarding Lua. And it the real stuff, not copied from hackspire.

1662
News / Re: Educational Lua scripts samples
« on: May 21, 2011, 02:15:44 pm »
Well, he has a screenshot of it being used to compile one of the included files.

1663
News / Re: Educational Lua scripts samples
« on: May 21, 2011, 11:46:08 am »
This is real cool!
Lets hope TI will release the SDK open to the public!

1664
News / Re: New Nspire CX Info
« on: May 21, 2011, 05:36:54 am »
I never had a camera on me when the glitch happened, but it would look something like this, as if there were a hole in the screen showing part of the previous page you were on.

I have this constantly with my nspire clickpad, running 3.01

1665
Jumpman 68K / Re: Jumpman
« on: May 21, 2011, 02:59:25 am »
Hey Ranman!
Its very nice to see you back, as your programs are awesome!
I can't wait to see updates :D

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