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Messages - Jim Bauwens
Pages: 1 ... 38 39 [40] 41 42 ... 125
586
« on: April 19, 2012, 06:08:21 am »
@linuxgeek96, if you can you should really post a photo. It will help us a great deal in trying to understand the exact issue. (And yes, the exact position of the progress bar is important)
Thanks
587
« on: April 19, 2012, 05:40:01 am »
Ah yes. I currently draw a box instead of an image because I did not implement image stuff yet But that shouldn't be too hard since I already made the image lib. Edit Should-->Shouldn't
588
« on: April 19, 2012, 05:33:49 am »
old version? It's the latest one IIRC. The text isn't yet drown properly because I did not implement everything yet.
589
« on: April 19, 2012, 05:29:39 am »
Ah, I see Here is an updated version: http://bwns.be/jim/WEBspire/JSspire.htmlKey inputs work now so you can play the game. However, there is sometimes a little graphical glitch. The cause of this is the HTML5 canvas tag that sometimes glitches when drawing off the screen. Looking into that to fix it. (Thank you shmibs for finding it)
590
« on: April 19, 2012, 03:52:53 am »
It's compiles/interprets AXE programs to work on a PC. Pretty nice Here is a screenshot:
591
« on: April 18, 2012, 02:35:53 pm »
Just a note, my Lua document player will still take a couple of months before it's done. But yeah, it would be nice
592
« on: April 17, 2012, 05:30:02 pm »
DJ, I will try to make versions for all OS The biggest issue is time Thanks ExtendeD!
593
« on: April 17, 2012, 04:19:09 pm »
There isn't any key input support here yet. It's just a PoC, when it's done it will have much more stuff.
The screen resolution will be 212*318 default, with options to change it. Kubefield is a js file, and indeed I converted it in the beginning. But the end user will not notice anything about it (They will not need to convert lua files).
Currently it's a bit hard to open TNS files (lua files are no problem). This is because of the encryption, legal issues, and other stuff. But I'll look into it. Now, eventually I'm planning to merge WEBspire, PCspire, nCreator and some other stuff together to form openSpire. openSpire will be an open source TI-Nspire software clone with aim on as much compatibility. There will be a PC version and a web version (and possibly mobile). I have the knowledge to make it, just need the time. But it's a serious plan.
594
« on: April 17, 2012, 02:08:29 pm »
Topic split. Well honestly we should all donate just a bit to pay jim a Prizm. Seriously, he could make something up
(On a little side note: http://bwns.be/jim/WEBspire/JSspire.html . Still many bugs and no user input, but you should get the idea) (Also, sorry for going off topic )
595
« on: April 17, 2012, 02:02:03 pm »
Loulou 54, could you not have german-english this way: German <-> French <-> English Or wouldn't that work properly?
596
« on: April 17, 2012, 03:18:14 am »
There has been a port of Lua to several Casio devices, and IIRC the prizm is next. Gimme one and I'll make Nspire Lua programs run on it
597
« on: April 17, 2012, 03:09:50 am »
Indeed, TI has changed a lot since then. But recently there has been some more positive stuff from them. They introduced the Lua language on the Nspire (far better than basic, and with a good API), and are constantly improving it. Several members of the community have close contacts with them (including me), and they are quite helpful. However, they have made it clear they don't plan to support native programming .. and that's quite a big deal
598
« on: April 16, 2012, 02:51:59 pm »
If I would get a prizm I'm sure I would make some cool stuff for it
599
« on: April 16, 2012, 01:13:41 pm »
Looking at the graph clearly shows a huge spike of incomming data before each downtime. To me this looks like a DDoS.
600
« on: April 15, 2012, 12:07:16 pm »
Do you have the latest Ndless version?
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