1
can i add numbers to avariable like this
a:=1
b:=2
b:=ba
b:=21
no multiplication wanted
Ti-Nspire CX
a:=1
b:=2
b:=ba
b:=21
no multiplication wanted
Ti-Nspire CX
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TI-BASIC / from the lower to the higher« on: June 15, 2013, 04:48:39 pm »
is there any way to organize random numbers from the lowest to the biggest??
TI-Nspire CX calc 3
TI-BASIC / Var deletion« on: April 20, 2013, 01:34:47 pm »
I can't delete a Var on a program
i write "delvar run1.x" without quotes but it says i cannot delete the var, its not locked and i really need to delete that var 4
TI-BASIC / General help« on: April 02, 2013, 05:57:24 pm »
I'd like to know if the following is possible possible:
- making a graph function without the actual graphic - And then if that is possible can i get that graph zeros 5
General Calculator Help / TNOC« on: April 02, 2013, 02:50:29 pm »
Whenever i try to use TNOC it shows me the error "File not found!"
What am i doing wrong. i'm using the executable. 6
TI-BASIC / Clear screen -TI-Nspire« on: January 26, 2013, 07:57:09 am »
How do i make clearscreen in TI-Nspire basic while in a program?
7
TI-BASIC / Another Question TI-Nspire basic« on: January 25, 2013, 04:18:48 pm »
How can i from a number like 9.57 turn into 9?
if you didn't understand please say it. 8
TI-Nspire / TI-Nspire TI-BASIC menu only rpg Planet at War« on: January 25, 2013, 12:51:48 pm »
I'm currently developing a menu only rpg for TI-Nspire in TI-BASIC named Planet at War
My goal is to make a menu only rpg that as got: -Save/load system -Money/shop system -Level system -A bit of story(still blind here) -Increasing dificulty(like swamps=very easy then you can move on the the forest=still quite easy, and so on) -Some bosses along the way -Three diferent hero classes(Mage, Archer and Warrior) -6 armour types (Unharmored(yes that counts), Light Armor, Medium Armor, Heavy Armor, Colossal Armor and Divine armor) -3 attack types (Magic attacks, Ranged attacks and Melee attacks) At the moment its like this: Attack versus armour: Unharmored Light Armor Medium Armor Heavy Armor Colossal Armor Divine Armour Magic 150% 100% 75% 125% 50% 10% Ranged 150% 125% 100% 75% 50% 10% Melee 150% 75% 125% 100% 50% 10% Game status: -Save/load system -Money/shop system -Level system -Battle system -Character chosing system -Game start system -HPmax limit added 90% -Potions 50% I'm open to new ideas that might improve the game! 10
Introduce Yourself! / Hello Everyone« on: November 15, 2012, 10:09:47 am »
I guys i visited this site for quite some time before registering until i finally decide to register.
You guys are great! 11
TI-BASIC / Number inversion« on: November 13, 2012, 01:17:45 pm »
Is it possible in Ti Nspire by any mean to transform a number into its reverse like this:
EX: 103 --> 301? 12
TI-BASIC / Need help with my code...« on: November 08, 2012, 04:16:24 pm »
I've recently started to program and i tried making a guess my number game...
the code is very deorganized but it worked with easy dificulty, when i upgraded the game so it could have normal and hard nothing succeded. adn i'm getting a litle frustrated so i'll post the code to see if anyone could help me find my error. don't mind the text they are in portuguese my mother tongue. Code: [Select] Define LibPub gan()=
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TI-Nspire / Chess for Ti-Nspire CX« on: October 25, 2012, 09:45:10 am »
I think it would be great if someone created a chess game for Ti-Nspire CX(I would create it myself but i don't have any programming skills).
Just saying that it would be awsome to have a game a with some many rules to run on my Ti-Nspire CX!
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