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Topics - jsj795
16
« on: March 30, 2011, 08:27:31 am »
Okay, I'm finally releasing the Factory Series. This combines Factory by Builderboy, Factory Theta by ztrumpet, and Factory X by me in a single program. You start with only Factory unlocked, and once you reach high enough score in survival mode you will unlock Factory Theta, and eventually Factory X. Controls: Factory: 2nd to release box Factory Theta: 2nd to rotate boxes Factory X: 2nd to grab box and release box, Alpha to put the box on the side I'm kinda lazy/busy right now to make a screenshot, I'll do it later
Here's the screenshot: Factory: Factory Theta: Factory X: Things I want to implement: Achievements Linked gameplay with other people
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« on: March 05, 2011, 03:20:01 pm »
SteelSeries is throwing a contest for people to have a chance to win some of their products like their keyboards, mice, mousepads, etc. All you have to do is sign up for the contest and tell them what you want if you win. http://steelseries.com/10?code=ScJgbP91 <-- Link to the contest. Seems really nice deal especially for people playing Starcraft, WoW, or any PC gaming in general
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« on: August 24, 2010, 04:53:57 pm »
Hi everyone I'm back! I moved into the college dorm, got a new laptop, and everything's settled. lol Hope to be active again with calculator programming too haha
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« on: June 24, 2010, 03:39:10 pm »
I've been pretty inactive past 2 weeks because of post-graduation and stuff, but I'm back now And I'm back with a new project idea. This will actually be my axe contest entry, I kind of abandoned the platformer game (due to reasons like not interested anymore, running out of good ideas for it, etc. I wasn't too far into it, so there was more gain than loss, because I learned Axe a lot through that This new game actually was planned around 3 years ago, even before I joined Omni. I found the notebook containing the game design and such, but I abandoned this because I felt the limitation on BASIC. But with Axe's power, I think I can finish it. This is a strategy game (I have yet decided whether it will be Real-time or Turn-based) which requires a player to not only manage army but economy also. It contains the whole aspects of a nation, including inflation, religion, armies, population, etc. There probably won't be any complex AI because as an Axe contest entry, I will be limited to either asm program size or App size. Since almost all game mechanics are all planned out, I hope to get this done without all the hassles of brainstorming and stuff
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« on: June 10, 2010, 10:40:21 pm »
Alright, so I got the collision to work! Nothing much, just showing the tile collision Next, I gotta work on each tile's properties, like spike kills you, you can climb on ladder, etc.
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« on: June 10, 2010, 02:15:19 pm »
For the platform, if the character is at the edge of the tile (kinda like a cliff) standing on 1 pixel, do you make the character fall, or let it stay on the block? It would seem unrealistic if it doesn't fall, but if it just falls, then it looks like it's going through the solid block...
Like, for example, OOO OOO OOOOO O OO OO XXXXX XXXXX XXXXX XXXXX XXXXX
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« on: May 26, 2010, 09:43:48 pm »
LENOVO THINKPAD EDGE Intel SU7300 Core 2 4GB memory 320GB 7200 RPM Built-in web cam 8 hour battery 3.8 pounds 13.3” Screen No Optical Drive Accidental Damage Protection MACBOOK 2.26GHz Intel Core 2 Duo 2GB DDR3 memory 250GB 5400 RPM Built-in web cam 7 hour battery 4.7 pounds 13” Screen Integrated Optical Drive Applecare Protection LENOVO THINKPAD T410 Intel Core i3-330M 4 GB memory 320GB 7200 RPM Built-in web cam 8.3 hour battery 5.3 pounds 14.1” Screen Integrated Optical Drive Accidental Damage Protection I can get these for free from the college... What should I get? I'm planning to use them mostly for gaming and surfing web
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« on: April 19, 2010, 10:17:13 am »
Okay, so unexpectedly, I got $300 at my disposal. So I'm deciding what to buy... either ipad, itouch, or pandora. I don't have a phone (but probably will get one after i graduate, in 2 months), and my mp3 is getting old, so that's in consideration. I want something that I can connect to internet (which, all of them does have through wifi, although with ipad, you can also get 3G networking with extra money), play music, video, and game. Which one seems to be the most reasonable and affordable, and also stable? I think itouch is most stable, then ipad, and last pandora (correct me if I'm wrong Then comes the memory... Pandora, 512MB Flash, 256 RAM. But it says I can get storage memory upto 64GB using SDHC card, but idk if the card comes with the product, or I have to buy it? and how much is it if I do have to buy it? With ipad, it goes, 16GB, 32GB, and 64GB Flash, and itouch is 8GB, 32GB, and 64GB. Processors are: Pandora - Texas Instruments OMAP3530 processor at 600MHz ipad - 1GHz Apple A4 custom-designed, high-performance, low-power system-on-a-chip and i can't find itouch's processor. Correct me if I'm wrong, and what's the pros and cons of these products?
24
« on: April 12, 2010, 07:03:10 pm »
Okay, I was trying to purposely make a program larger than ram. So what I did was to make a super long string until the ans variable is biggest and paste it into the program. I used 'F' because it's 2 bytes If you see the screen shot, during the second paste, the calculator pastes in other tokens, seemingly randomized. I am guessing these are random hex tokens? I first found this out on calculator. There's no way to stop this unless you take out the battery, which causes ram clear. Leaving it for like 5 minutes, the calculator turns off, then when you turn it back on, it gives you ram clear. Usually, I thought that what you are trying to paste is larger than the program can support, it doesn't let you paste, but I guess in this case I was wrong. May be because I was trying to paste string, not program? It just baffled me, so just throwing out there. And I backed up all my stuff before doing this, because I knew something bad might happen It only gave me ram clear, so... I guess it isn't too bad
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« on: March 26, 2010, 12:49:30 pm »
If you know any good ASCII art that can be done on z80 calculator, can you please share on this topic? While making TLM, it's really hard to make the good, descriptive map. Perspective is NOT Overview (from the ceiling) but Sideview (from the side... duh) Thanks!
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« on: February 10, 2010, 04:07:01 pm »
I just finished Factory X. 2nd is to get the number if you are not holding on to it, and if you have number, then 2nd releases it. The top and the bottom part is the holding section, and pressing alpha will put the holding number to the holding section to be used. You get $50 for each correctly handled number (releasing the holding number into the right ")" and you get $5 for each incorrectly handled number and a garbage, which is marked as "X" You lose either when there's more than 7 numbers to be handled, or there's more than 6 garbage I don't think there's any bug, but if you find one, please bring it to my attention Have fun playing!
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« on: February 07, 2010, 08:12:14 pm »
After weeks of resting from programming and just playing calc games that are coming out, I decided to warm up by programming something basic... But when I had no idea what to program, I went from one project to another aimlessly, never getting too far. And while browsing internet, I decided, why not try to clone pokemon? So, Yesterday and today, I sat down and drew sprites. All day. And Finally, after drawing about 70 16x16 sprites, made 2 rooms of Ash's house (but I have more sprites that are not used) and made simple program that does collision detection and character movement... All in grayscale. I used xLib in this program. Should I continue?
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« on: January 21, 2010, 10:00:41 am »
I remember loooooong time ago, when I was still in Korea, I played Princess Maker 2. I fell in love with the game, and played on and on, for months and years. Now, I am thinking about porting the game into z80. I don't think it was ever done or even attempted, although I could be wrong. Anyway, I found a Korean website that hacked into the PM2 file and found out most of the formulas and stats for the item. I'll use that and try to make the game as close to the real game as possible, although I must use my imagination to fill in few gaps. The thing I need is the graphics tho... I don't think it would be really fun without the child. May be use grayscale if possible, using asm lib. I'm thinking of ASCII graphics to do the adventure stuff, since it's going to take a lot of space if I try to do it with any other method...
So any questions or suggestions???
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« on: January 17, 2010, 10:18:08 pm »
While reading the ROL1 description, I noticed that there aren't that many ppl in 2011... is the world going to be dictated by emperor and ran over by clones in the end of 2010??? Are we doomed! Find out by playing ROL1!! *jsj795 downloads ROL1*
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« on: January 08, 2010, 02:32:51 pm »
Drawing wanted... Anyone wants to draw 3 20(width) x 24(height) pictures of faces? It's for my game (TLM) and I can't draw for my life... 2 of the faces are male's and 1 female. Ask me for more detail here or through PM Thanks guys!!!
Edit: oh btw, if 20x24 is too big or too small, it is fine to change the dimension. I just thought that it is enough space to show some details and stuff...
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