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Messages - jsj795

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226
Computer Projects and Ideas / Re: Nightmare
« on: January 26, 2012, 09:17:37 pm »
i was in the middle of chapter 4 and i accidentally clicked the reset button, and lost the motivation to restart chapter 4 :(
but it was really really fun and scary :o nice game!

227
News / Re: SOPA/PIPA blackout
« on: January 24, 2012, 11:54:58 am »

228
TI 68K / Re: DOA
« on: January 22, 2012, 04:10:29 pm »
I wish I didn't lose my TI-89+titanium :( I don't know where it went T_T

229
Other Calculators / Re: "I chose it because it popped into my head"
« on: January 21, 2012, 04:34:39 am »
I use theta for GetKey cuz... that's what I've always used. And then I use Z for my loops, usually Repeat, and if there are nested loops, I use Y, X, and so on. For character position I tend to use A and B, C and D, and so on. Usually if there is gravity involved I would use G for that, if not, I use G for storing Gold (any currency in game even if not named Gold).
Any other variables I just choose randomly :P

230
TI Z80 / Re: The Mighty Jill Off
« on: January 20, 2012, 12:39:19 pm »
how long does it take to make a frame?

231
Gaming Discussion / Re: Starcraft II OP!
« on: January 20, 2012, 02:36:43 am »
power of programs o.o

232
Other / Re: Knex Ball Machine Catastropha
« on: January 19, 2012, 08:46:02 am »
which part was your favorite? mine was path 14 :D

233
TI Z80 / Re: The Mighty Jill Off
« on: January 19, 2012, 08:14:02 am »
woah that's an impressive art!! awesome job ZippyDee

234
WabbitStudio Software Suite / Re: Wabbitemu on Android
« on: January 17, 2012, 08:17:30 am »
I have galaxy player 5.0, I can help test out bugs too :)

235
TI Z80 / Re: Tic-Tac-Toe (Grammer)
« on: January 16, 2012, 01:30:49 pm »
ahhh I see. yeah it's good enough AI for its purpose

236
TI Z80 / Re: Tale of the Lost Map
« on: January 16, 2012, 01:30:02 pm »
I've just finished implementing a new movement, where event checking also works when moving horizontally instead of having up as the only method of triggering event, which allows a lot more variety in map design.

expect more progress soon as I have a lot of time nowadays

237
Quote from: http://www.whitehouse.gov/blog/2012/01/14/obama-administration-responds-we-people-petitions-sopa-and-online-piracy
While we believe that online piracy by foreign websites is a serious problem that requires a serious legislative response, we will not support legislation that reduces freedom of expression, increases cybersecurity risk, or undermines the dynamic, innovative global Internet.

It sounds hopeful that someone will do something to stop these bills and focus on the sites actually causing problems.

I honestly think these politicians should focus more on stuff that actually matters like nuke power and economics stuff, instead of messing around with internet.

238
TI Z80 / Re: Tic-Tac-Toe (Grammer)
« on: January 16, 2012, 12:59:47 pm »
how hard is the AI? does it make randomized mistakes except obvious wins?

239
a video says you would still be able to bypass it by typing in an ip address
The DNS block can be avoided using IP addresses, but SOPA does way more than just that. Companies that provide money or advertisements to sites, or in the case of search engines, link to them, can be forced to stop doing so.
in portuguese:
sopa means soup and pipa means wine barrel :D
In Swedish: Sopa means garbage (or sometimes a person who is very bad at something) and pipa means... Well, I'm not completely sure of what it's called in English. Google Translate says pipe, but I'm not sure if that's accurate.
PIPA, in English, comes rather close to PITA.  (pain in the --).  Kind of fits? XD

in korean, there's no F, and they pronounce F as P. so, SOPA would be sofa and PIPA would be FIFA :P

240
Elimination / Re: Elimination: A New FPS
« on: January 16, 2012, 09:33:55 am »
will there be some kind of cross hair or any kind of indication of where you're aiming?

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