My idea, idk if it will be feasible, because I'm hearing that half-byte scrolling is hard X.X
I don't have any experience with Axe yet
I don't have my calc atm, but I'll be getting them back within 2 weeks
So I have no idea if I will be able to code this, but seeing Portal X, if I can learn like crazy over the summer, it might (just might) be possible
It will be a platformer game, where you are trying to get to the exit, and along the way, there are obstacles (kind of like Portal, Shift, and all other puzzle platformers)
I don't want the stage to be restricted to the screen size, so I want it to be scrollable both horizontally and vertically. There will be a user-friendly map editor that will save the map into either the program or appvar.
What's different is that there will be a timer in which you will be trying to get to the exit as fast as possible, and to make it more interesting, when you clear the level within certain time, you will be given points that you can spend on to buy items that will help to clear the other stages.
Some of the obstacles I have thought of are:
Spikes (basically, most of these kind of platformers have them).
rocks (or cubes) that can be pushed around, or destroyed.
keys and locks.
weak floors that will be destroyed once you walk over them.
And many others that I don't want to reveal just yet
I'm gonna try to work on sprites (don't know exactly what size it will be) before I actually start messing around with Axe.
Anyways, with the current Axe, will these be feasible? And are there any other contestants who are working on similar project? If there are, then it's not hard for me to change it since I haven't even started yet