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Messages - jsj795
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721
« on: March 15, 2010, 02:03:47 pm »
I won't be surprised to see a news headline with your name on about the new philosophical views o.O
I really learned a lot from your perspective. I consider myself Christian, but that doesn't mean that your values can't be incorporated into my Christian view. The Abyss in my point of view is Sin, and each sinful act you do will enslave you to more sinful acts. I also tend to be analytical, and scientific, and I always had this Science vs. Theology mind. Whenever I found conflicts between Church's teachings and the Science Class's teachings (which do happen a lot) I tried to find the reasonable and logical answers, not just merely faith. However, most of the time, I could not find answers but I think your views answered many of my questions, and I really do thank you that you shared this with the rest of us.
This kind of philosophical view really reminded me of Neo Genesis Evangelion, where Shinji, the main character, constantly struggles with himself about the human nature, relationships between people, and their conflicts and pains.
722
« on: March 14, 2010, 11:19:55 am »
One of my first games actually involved the gravity, like the helicopter... But it was super slow, and I think it could've been a lot faster if I used Builderboy's code! You taught me that Physics class can definitely be applied in some area
723
« on: March 13, 2010, 10:17:04 pm »
I actually have a 2.5mm headphone, but it only has one earplug. I found it lying around in my house, and I think it was supposed to be for an old phone or something. Yeah, anyways, it would be pretty weird to play on calc with the headphone on. Also, since a lot of people play calc games in school, even if they had the 2.5mm headphone, they wouldn't use it.
724
« on: March 13, 2010, 10:12:42 pm »
yeah, and since I found it, I decided to actually work on the battle system. Then, I have a lot more to do, like event checking, making the equipment/items work, etc... Still a long way to go
725
« on: March 13, 2010, 09:58:25 pm »
I am a hacker too
726
« on: March 13, 2010, 09:57:14 pm »
I would definitely have joined, except that I really want to focus on TLM right now, since it has been a while since I last touched it I fear at this rate TLM will not be finished
727
« on: March 13, 2010, 09:52:18 pm »
Yeah, I thought about using omnicalc's play feature (which is the music) within the game, but I could not find a way to play the sound while the game went on. It would definitely have slowed the game down to a crawl, to the point that it would not be playable.
728
« on: March 13, 2010, 05:02:53 pm »
good news! I found a recent backup on computer. There were hardly any changes from the backup, so I would resume on working on it.
729
« on: March 13, 2010, 04:30:58 pm »
not only 26 base, but since you can use the number after the first character, isn't it more like 6+26+36^2+36^3+36^4+36^5 which is 62193776?
730
« on: March 13, 2010, 01:36:03 pm »
I found it on google actually... I pretty much just typed in TI84+SE games download, and they gave me omnimaga... So I went in, and after looking at some posts and such, I joined ^^
731
« on: March 13, 2010, 12:38:57 pm »
is it bound on only one computer? Like, does it save cookies or something on the computer I registered to and I can't play my account on another computer?
Edit: NVM. I registered, under the name of jsj795.
732
« on: March 12, 2010, 08:00:38 pm »
This is more like the disaster movie, it reminded me a lot of 'I am Legend'
I don't want to spoil the movie too much in case there are people who wants to watch it, but it basically is that there is a viral disease or something like that and people become violent and out of mind.
733
« on: March 12, 2010, 04:53:49 pm »
lol thanks! I just went to watch a movie with my friends. Watched The Crazies, it was a good movie...
734
« on: March 12, 2010, 04:51:25 pm »
It was too big of a code, and I would've made lots of mistake writing them down, also I'm not too patient to do so. Oh well, at least I remember how my code works after so many errors I had with the codes. I'm working on the engines right now, and they seem to be okay. May be I'll be able to find more speedy and smaller way that I couldn't find before
735
« on: March 12, 2010, 04:35:52 pm »
Something terrible happened... I tried to use simplethinker's string -> matrix asm program, and it gave me a ram clear. A ram clear wasn't too bad, since I had TLM progress in the group, but then I found out that it disabled my usb linking port. I could not back up my files, because my calculator would not connect to the computer. I had to clear all of the calculator's memory, and I lost all my progress Good thing, tho, is that I have some pieces of engine codes lying around my room, so if I find them, it shouldn't be too hard to rewrite them on calc.
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