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F-Zero 83+ / Re: F-Zero Progress Thread
« on: December 31, 2009, 11:49:00 am »
or may be set the waypoint whenever you add corner tiles???
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 871
F-Zero 83+ / Re: F-Zero Progress Thread« on: December 31, 2009, 11:49:00 am »
or may be set the waypoint whenever you add corner tiles???
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S.A.D. (Seek and Destroy) / Re: S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators« on: December 30, 2009, 01:39:39 pm »Some people will find the soft keys easier, others will find the hard keys better, and still others--like the Koreans -- will dominate the game by knowing the best times to use the soft keys and the best times to use the hard keys, meaning they'll use a combination of both. Thanks And I really can't wait for S.A.D. to come out! It looks and sounds sooooo promising~~~!!! It will definitely be a number 1 game among Koreans that I distribute calc games to ^^ 873
S.A.D. (Seek and Destroy) / Re: S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators« on: December 30, 2009, 01:27:17 pm »
so how would you press if there were multiple special abilities? for example, scouter can cloak, fly(with jetpack upgrade), and build. any button other than middle will attack in that direction.
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S.A.D. (Seek and Destroy) / Re: S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators« on: December 30, 2009, 12:26:22 am »
oh okay... lol it's just that SC is such a famous (and favorite among many) RTS game.
and wow... it would suck if you had to exchange Splitron because of some unexplained reason o.O 875
S.A.D. (Seek and Destroy) / Re: S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators« on: December 29, 2009, 10:49:58 pm »
Nice! about equivalent time frame as Starcraft!!!
oh, let's say that you have a unit, may be tank. And u want to change to scout. So you go to the Operation Center and change. Does the tank get destroyed and you get the Belthium Crystal back (or if HP is low, smaller amount), or is tank still alive and standing there? 876
S.A.D. (Seek and Destroy) / Re: S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators« on: December 29, 2009, 04:08:35 pm »
so how long do you think the typical gameplay is going to last?
like in 1v1 or 2v2 as those will happen most likely. 877
TI Z80 / Re: the Tale of Lost Map« on: December 29, 2009, 03:15:05 pm »
OMG i so want to go to Canada now o.O
my GPA is pretty good, it's just annoying essays that i have to write for college that's killing me. I still have about 7 more essays to write before Jan. 1st. :'( Well, better get back to work *jsj795 starts writing essay again 878
S.A.D. (Seek and Destroy) / Re: S.A.D. , A Real-Time Strategy Game for Ti-83+ and Ti-84+ calculators« on: December 29, 2009, 03:11:32 pm »
lmao starcraft is the national Korean sport ^^
We have SC tournament even now, although Many of SC players actually went over to playing Warcraft 3. Koreans play all kinds of games, notably RPGs and RTS. There are tons of free games like that in Korean websites, and some of the notable ones that you guys might know is Maple Story (although I never went past lvl 6 -_-;;. So~~~~~ if there ever were TI emulator (or patch) that adds online linking capabilities, and more Koreans played Calculator games (in Korea, students are not able to use calculators for math), we would own S.A.D. and how about the resource method that I suggested over at UTI? I talked about the limit to the upgrades, or diminishing effect of the resource per sec? 879
News / Re: Illusiat 13 v.0.90 release« on: December 29, 2009, 03:03:36 pm »
I tend to raise the stats in balance, so the stats are all same. Although when I think about it now, I have no idea why I would do that, since I normally never attack physically... (unless it's the magic wall or something that negates all magic attacks)
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TI Z80 / Re: the Tale of Lost Map« on: December 29, 2009, 01:52:52 pm »
these are not school work, it's doing paper works and writing essays for college entrance.
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News / Re: Illusiat 13 v.0.90 release« on: December 29, 2009, 11:20:15 am »
lol i found the Illusiat 13 pretty straight forward, except may be 4th dimension
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TI Z80 / Re: the Tale of Lost Map« on: December 29, 2009, 11:15:01 am »
sorry guys... I am currently so~~~~ busy doing my college applications. They are killers
I didn't lose any interest tho o.O It's just that I can't find any time to code. I try to optimize and make the walking engine faster and better before i go to sleep, but it's kind of annoying to code the ladder-climbing part -_-;;; Thanks for the interest tho~ after Jan. 1, which is the due date for the applications, I will be going online and coding more often. ^^ See you guys then 884
News / Re: Illusiat 13 v.0.90 release« on: December 26, 2009, 11:25:13 am »
Thx I'll try it and tell you. I hope it's fixed o.O
Edit: Fixed. Now I can continue into 4th Dimension Edit2: I reread the readme, and found the disclaimer very amusing... lol 885
News / Re: Illusiat 13 v.0.90 release« on: December 25, 2009, 07:37:51 pm »
Illusiat 13 v.0.90b bug???
I found a bug in updated Illusiat... I was using the list from the previous version, but the whole program was the updated one. After finding the bug, I double-checked the programs (sent the whole archive/ram programs again and replaced all) but still gave me this error. what might be the problem? |
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