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Messages - jsj795

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916
TI Z80 / Re: Fall
« on: December 10, 2009, 10:00:09 pm »
sure, i will make the screenshot and .8xp

Edit: attached, the attached program does not have levels except random generator.

Edit: The first trial of screen shot play was fail, due to random map.
The second trial, I have no idea why it gave me the invalid dim. It was fine in my calc, and i was able to win and stuff...
Gotta figure out why, and if i have time, i guess i'll optimize it and make the random generator better

917
TI Z80 / Re: Screenshot
« on: December 10, 2009, 09:21:46 pm »
Viewing under firefox, it is pretty same on calc tho. I think all other screenshots ran same speed as calc on firefox...   :-X

And it still does use [A] for collision detection, and string for fast output.

918
TI Z80 / Re: Fall
« on: December 10, 2009, 09:15:29 pm »
okay i got it. it seems pretty fun, except sometimes with random you can get stuck even if you jump :P

919
TI Z80 / Re: the Tale of Lost Map
« on: December 10, 2009, 09:12:18 pm »
yeah i hate trying to design them in such a way that will be easy to use and easy to see.
Implanting the use of different skills and their animation is very difficult to do also.
I am constantly messing with the graph screen to see how i should design it, but it just won't do it :(

920
TI Z80 / Re: Fall
« on: December 10, 2009, 07:59:55 pm »
I was trying to code and wondered what "_level data_->Str1
is. what kind of level data do we have to put in?

921
TI Z80 / TLM Screenshot
« on: December 10, 2009, 07:47:18 pm »
Okay here is the screenshot for the side scrolling in action.
btw [ * ] is supposed to be a portal that will bring you to other parts of the map, like forest, desert, other cities, etc.

922
TI Z80 / Re: the Tale of Lost Map
« on: December 10, 2009, 07:37:50 pm »
The NPCs won't be moving around and the monsters will be random encounter (gotta work on my battle engine!!! it's so hard making one)
And the building is in side-view.
It looks like the buildings and NPCs are in the background and you walk over it, but if you press "up" you enter the building/talk to NPCs, etc.

923
TI Z80 / Re: the Tale of Lost Map
« on: December 10, 2009, 02:22:38 pm »
Okay......... I changed the whole game system.
At least, the walking system. The game will be in side view, like the metroid pure and stuff. This allows me to have a way better graphic. I already have a working engine, which I can enter into the building, talk to NPC, use ladders, jump around, and others. I can put up the screenshot today if I can get to my house computer (usually I get home really late, because wrestling practice ends around 5:30 and by the time i get to my house and eat and shower, etc. it's usually 9:00 and I have to do my homework.)

What I did in past 2 hours did more than what I tried to do with my old engine for 24+ hours. haha
The graphic looks sooooo good (although it is in ASCII graphic and on homescreen, through careful use of hidden characters and stuff, it looks really fine)

924
Miscellaneous / Re: Birthday Posts
« on: December 09, 2009, 10:09:05 pm »
Happy birthday, Necro!!!!!!!!!! I don't know where u are, but i hope u enjoy the b-day

925
Miscellaneous / Re: What's a lobster?
« on: December 09, 2009, 09:45:03 pm »
I heard it was the most complicated process of making Natham45 into lobster.
I don't know the full story, since I am one of the newer users, but I noticed that there are leprechauns and other mythical/natural creatures living in Omnimaga world.

926
Miscellaneous / Re: What's a lobster?
« on: December 09, 2009, 08:58:52 pm »
There has been a game made for Netham45 too, CaDan by Iambian. you should try it out, especially Netham45 lobster mode, although that part was supposed to be a joke too. but still. ;D

Edit: here's the post
http://ourl.ca/2637

927
TI-Nspire / Re: TI-Nspire GB Emulator
« on: December 09, 2009, 01:32:46 pm »
I have no idea what you guys are talking about, but keep up the good work o.o
You guys are too advanced for me. I understand this is a hard work and appreciate it a lot ^^

928
TI Z80 / Re: Monopoly v3.0 BETA
« on: December 09, 2009, 02:02:54 am »
wow great job, jmaster797!!!
I would love to see u r game finished... and yeah school sucks most of the time

929
General Calculator Help / Re: TI 89
« on: December 08, 2009, 02:46:10 pm »
I have no idea, but I'm planning to buy TI-89T HW4 or if i can't then HW3

930
General Calculator Help / Re: TI 89
« on: December 08, 2009, 09:46:39 am »
yeah... Well, in that case, i might just as well get the calc cheap online.
Thanks guys for all the help!

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