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Topics - Juju
241
« on: April 13, 2011, 01:26:05 am »
http://facebook.julosoft.net/banners/It's my collection of banners I made for usage on Facebook. Just made another one tonight. Actually, I take pics and I resize them to fit Facebook's photostream format, which is 5*(97*68).
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« on: March 11, 2011, 07:53:46 am »
░█▀█░█░█░█▀▀░█▀█░█▀█░█▀█░▀█▀░█▀▄ ░█▀█░▄▀▄░█▀▀░█▀█░█░█░█░█░░█░░█░█ ░▀░▀░▀░▀░▀▀▀░▀░▀░▀░▀░▀▀▀░▀▀▀░▀▀░ I am proud to announce that I'm working on a Breakout clone written in Axe since last Tuesday. Date of release: March 21, 2011 (v0.0.1) Features: 4 types of blocks (including an unbreakable one and 1-3 hits to break ones) Grayscale Level Editor And many more planned! Hours of fun! Current title screen mockup: (Yes, for now it's the original logo.) Screenshots: Download v0.0.1
243
« on: March 02, 2011, 10:33:37 pm »
Just found this to draw on websites ^_^ http://goggles.sneakygcr.net/It's multiplayer! Try this on index.php
244
« on: February 15, 2011, 12:25:57 am »
So I'm back in calculator programming after 2 years or so, I guess, even if my LCD screen is somewhat damaged and the math teacher disallowed usage of graphical calculators in tests. (Oh yeah, matrices are fun.) I loaded Doors CS 7 and Axe (making me delete half of my apps -_-). But I ran into a problem while messing with the port 10 on Calcsys: the contrast went to the max, I write C0 to said port 10, it goes back to normal... until I turn the calc off and back on. Now what I do? How to solve? Please help, thanks. EDIT: Nevermind, somehow, Doors CS hanged on the first start, I had to pull a battery and it RAM Cleared, solving the problem. first RAM Cleared since a while.
245
« on: February 09, 2011, 04:32:19 am »
I just had the great idea to port the awesome WFRNG to the Wii! I just finished it, download coming soon! Also, due to my current lack of programming courses this semester (and non-lack of math courses), I might be more active on Wii homebrew and calc programming. EDIT: Here's the .dol file, until I make a .zip file suitable for the Homebrew Channel. http://files.julosoft.net/wfrng-wii.dolEDIT2: Fixed some bug, you might have to download it again.
246
« on: December 18, 2010, 12:40:21 am »
This thread is not about a calc game or a computer game, but rather about a board game.
Back in 2007, me and some friends started a Junior Achievement company named "Les Jeux Enjeux", we started with a nice little idea for a board game about environment and the such. So we produced this game from A to Z and sold it everywhere. Rapidly, this game got some fame, eventually getting recognized on provincial TV and even provincial instances.
So today (or yesterday, it's confusing when it's 12AM...) we got this award, it took so long to get it, but we got it: The Canadian Chamber of Commerce Company of the Year Award 2007-2008.
That is, the highest recognition a Junior Achievement company could get (and I don't know how much of such companies there is in Canada, but I bet there is a lot), comes with a certificate and a congratulations/apologize letter from the president of Junior Achievement Canada. I'm so happy. Also it's fun to meet people I didn't saw since 2½ years...
247
« on: October 02, 2010, 08:09:06 pm »
So I went to the Marche Bleue, an manifestation to bring back a NHL team to Québec, after 15 years, with my mom and my brother. On this sunny, yet somewhat cold day that was today, I was waiting at the bus stop near the shopping mall, when this guy suddently showed up in front of me. - "A-A-Are you...?"* - "Yeah, that's me " I immediately knew he was him, despite not having seen a lot of pictures of him. He was none other than DJ Omnimaga. After some presentations, we took the bus, then passed the day together, at that awesome show on the plains where former Québec Nordiques players showed up. It was really fun, having some cool conversations with him. What a nice day. Can't wait for meeting him again. ______ *Translated from French to English, for your convinience.
248
« on: March 19, 2010, 05:01:22 pm »
A year ago, I wrote a fully functionnal brainfuck interpreter in TI-BASIC, but at the time I was too lazy to show it up on the Internets... Now that I'm in a community I decided to show it up to you, Omnimaga members. For the guys who don't know what is Brainfuck, see this link: http://en.wikipedia.org/wiki/BrainfuckUsage: "++++++++++[>+++++++>++++++++++>+++>+<<<<-]>++.>+.+++++++..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.>.":prgmBRAINFCK *Some minutes later, after looping though the string...* Hello World! You can also store your brainfuck program in Str0 ane use it as Str0:prgmBRAINFCK. Features: Memory of 256 bytes (using LBFUCK) (configurable) Character set of 256 characters Up to 16 recursive [] loops (ex.: [[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]) Debug mode Lots of other features! Latest version available in download right in this post! Of course, this TI-BASIC program is very slow, so you need some patience. Have fun!
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« on: March 19, 2010, 02:59:57 pm »
Hello. I am juju2143. It's my first post here (yay!), but some of you already know me on IRC. For calc stuff, I own a 83+ and I mastered the art of programming in TI-BASIC and hacking my 83+ during my math courses I didn't coded on it since some time, but thanks to geekboy showing me CaDan and this forum, I rediscovered my old calculator Also, I mastered the art of Linux sysadmining (I'm the owner of some Linux servers) and I program C# and some C/C++, as a computer science student. Now where is my bag of Omnimaga-brand peanuts?
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