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Gaming Discussion / Re: Blockland
« on: April 17, 2009, 12:29:35 am »
Link to the files?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 107
Other Calculators / Re: Calc Accessories« on: April 15, 2009, 11:37:30 pm »
You could run wabbitemu via a DS...Haha
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Art / Re: CaDan Character Entry« on: April 15, 2009, 11:35:40 pm »
Can you make it read a appvar, and we can add ourselves/submit those to ticalc or w/e?
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TI Z80 / Re: Black Jack game« on: April 15, 2009, 01:48:02 am »I think HF did dual layer ascii. I dunno yet, I'm still undecided.Yes he did. 110
Gaming Discussion / Re: My BRUTE« on: April 15, 2009, 01:47:29 am »
A turn based ish fighting game? Looks pretty cool though
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TI Z80 / Re: Black Jack game« on: April 14, 2009, 02:06:52 pm »
Combined text sprites work well and fast, and if you display each line at the same time it is even faster.
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F-Zero 83+ / Re: F-Zero Progress Thread« on: April 12, 2009, 12:05:42 am »
Sounds pretty sweet, I hope to hear more about that soon!~
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TI Z80 / Re: Tank Vs Gremlin« on: April 08, 2009, 10:23:31 pm »well I was busy a bit... and lost my interest in my ti 84 for a while.Hehe, like the GS april fools joke was . 115
Project M (Super Mario) / Re: Progress of "M"« on: April 08, 2009, 09:44:54 pm »
Glad to hear he is working still with calcs, hence his name has calc in it (nick name).
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TI Z80 / Re: screen grab spriting // pq fom starting again« on: April 07, 2009, 11:28:38 am »
Hehe, its not private..Well the parts that house zelda are, hehe..
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TI Z80 / Re: Tile names« on: April 06, 2009, 01:15:55 am »
You could make it have the sprite display and have it say "= transporter" etc..Within the text that is..
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Other / Re: iPod touch« on: April 06, 2009, 12:46:40 am »
http://anythingbutipod.com all I need to say...
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TI Z80 / Re: Screenshots/Progress« on: April 06, 2009, 12:45:35 am »
If you did put it in list, you could have it alternate list upon discovery..Or just one longer list.
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