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Messages - kalan_vod

Pages: 1 ... 69 70 [71] 72 73 ... 194
1051
Other Calculators / Easter eggs in TI-OS(es)?
« on: August 06, 2006, 08:45:00 am »
QuoteBegin-JincS+Aug 3 2006, 01:08 PM-->
QUOTE (JincS @ Aug 3 2006, 01:08 PM)
Why would anyone bother to put an easter egg in the TIOS? That's just strange...yet so elucidly funny...  

 They are nerds just like us :lol:bounce2.gif

1052
Other Calculators / TI Calendar
« on: August 06, 2006, 08:44:00 am »
I saw this on MC, and I think it is a great idea. I hope many put it to use, but don't abuse it >.>

1053
Other Calculators / Online ti file convreter
« on: August 06, 2006, 08:43:00 am »
Looks really nice, I haven't tested it yet but I will try it.

1054
Art / Random Art.....pixel or non pixel
« on: August 06, 2006, 08:41:00 am »
I use PS, but gimp is really nice. I just didn't feel like getting used to gimp, and stuck with PS XDsmiley.gif...

@Necro: Looks really nice so far (both of them), I am pretty sure it will turn out great and I would love to see both versions (forum one + the other).

1055
Web Programming and Design / "Bad" IP Addresses
« on: August 06, 2006, 08:38:00 am »
QuoteBegin-bfr+Aug 4 2006, 04:21 PM-->
QUOTE (bfr @ Aug 4 2006, 04:21 PM)
kalan_vod:  Thanks :)smile.gif

 Np, can I submit my own? j/k

1056
Web Programming and Design / Crooked Resistance Magazine
« on: August 06, 2006, 08:37:00 am »
This sounds great! But it makes me miss solitares calcnews :(sad.gif

1057
Other Calc-Related Projects and Ideas / Xlib Guru
« on: August 06, 2006, 08:35:00 am »
Looking really nice, I wish I could help you with it or set it up in html but I am pretty busy now. If tifreak doesn't get a chance soon, I might find time for it :Ptongue.gif.

1058
TI Z80 / Space Station Pheta 2
« on: August 06, 2006, 08:33:00 am »
Pretty cool looking on this forum, as it blends in a little :Ptongue.gif. I have seen this on 3 forums and it still is awesome!

1059
TI Z80 / zelda
« on: August 06, 2006, 08:32:00 am »
I hope you get time to do all the things you need to do, and also work on this zelda :Ptongue.gif.

1060
TI Z80 / Tank
« on: August 06, 2006, 08:31:00 am »
Update [08/06/06]:
Seems that I have been pretty tied up this summer, so not much progress has been made, but many things have been rethought.

Things added since last update:
-Optimizations, where it is an improvement in speed along with optimizations on the map editor (which shaved 300b)
-More tiles, some of which are power ups
-Implemented 1 new type of weapon, which is a stinger missile (that you can control, like in MGS)
-Added a level compression system, which compressed the level in the screen shot by 84%

Things to be added:
-Implement more weapons, and power ups
-Decide on a type of AI
-More obstacles
-Menu

I am debating to how I will set this game up, to how the game will flow. I am thinking of creating several types of this game, such as: 1 with AI, multi player, TBS (turn based strategy), multi player linked. If tr1p1ea is able to add CLAP (linking protocol by Timendus), I should be able to make a multi player version. I am pretty sure I will have at least 1 of these versions made, and at the moment it is looking like it will be a TBS version with AI + multi player via same calc. Also, if tr1p1ea adds a compression system I will remove my basic one (which takes about 10 seconds to load each map >.>)

1061
TI-BASIC / [83+ BASIC] Compressors
« on: August 06, 2006, 08:28:00 am »
Well I made something like this for my Tank game, which compressed one of my maps data 84%. The code allows for decimals, for actions in game.

1062
TI Z80 / TI Network
« on: August 06, 2006, 08:26:00 am »
You could do this pretty easily, even with CLAP (linking protocol by Timendus).

1063
Humour and Jokes / Motivate! (something i found on UTI)
« on: August 06, 2006, 08:24:00 am »
Some of you guys might find this funny, but that is sexy! A piece of history >.>

1064
Site Feedback and Questions / Proposed smileys
« on: August 06, 2006, 08:23:00 am »
Wow, someone likes the messed up smilie guy XDsmiley.gif

1065

 THE POST 8170451
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 THE POST    

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