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Messages - kalan_vod

Pages: 1 ... 76 77 [78] 79 80 ... 194
1156
Other Calculators / TI community lack of support
« on: July 12, 2006, 05:42:00 am »
QuoteBegin-xlibman+Jul 12 2006, 06:54 AM-->
QUOTE (xlibman @ Jul 12 2006, 06:54 AM)
who is Kenny Hammond?  

 Weregoose.

1157
Art / Map of Daphnar
« on: July 12, 2006, 05:41:00 am »
Did you make this all? If so then o.oblink.gif....Wow, that looks awesome!

1158
TI-BASIC / [83+ BASIC] 8xp editor besides graphlink?
« on: July 12, 2006, 05:39:00 am »
The PTI plugin is, but not the PTI thing >.<

1159
Other Calculators / TI community lack of support
« on: July 11, 2006, 06:21:00 pm »
He must have been having a bad day, as he is a great patient guy. Every time he helps someone it is another question that has been answered, at which I am sure he is quite tired of repeats. I believe he was just tired and upset possibly.

1160
TI Z80 / Metroid in xLIB... yet again...
« on: July 11, 2006, 06:18:00 pm »
Not to clutter up kevins thread, but that would be incredibly slow. Besides that, it would require extra hardware at which would mean less people would use it. There was talk about making such a thing, where you would connect to your pc and it would connect you to a server at which would allow you to connect to others to play games/chat or w/e.

1161
TI-BASIC / [83+ BASIC] 8xp editor besides graphlink?
« on: July 11, 2006, 03:34:00 pm »
QuoteBegin-pyro_xp2k+Jul 11 2006, 09:24 PM-->
QUOTE (pyro_xp2k @ Jul 11 2006, 09:24 PM)
let you define keys.  

 He is working on it.

1162
TI Z80 / Metroid in xLIB... yet again...
« on: July 11, 2006, 03:34:00 pm »
QuoteBegin-xlibman+Jul 11 2006, 09:02 PM-->
QUOTE (xlibman @ Jul 11 2006, 09:02 PM)
aaah I c ^^ you might have deleted the part where it calls the scrolling  

 I believe I defined into the wrong var, just need to recheck which one.

1163
TI Z80 / Metroid in xLIB... yet again...
« on: July 11, 2006, 03:01:00 pm »
QuoteBegin-xlibman+Jul 11 2006, 08:58 PM-->
QUOTE (xlibman @ Jul 11 2006, 08:58 PM)
at the moment the game is going through some minor bug fixes, like the enemy that moved 1 step before dying, and some optimizations. I realised a program that is included with the game isnt even used at all so I gotta remove this one too. Thanks for kalan for helping optimizing prgmAC so far it run much faster. Only slight problem is that the first program he sent me had no scrolling between doors and the one he sent me yesterday still doesnt have scrolling working >.< and he didnt replied yet to my PM so we gotta fix this >.<  

 Im working on it, just trying to see what exactly I missed...

1164
TI-BASIC / [83+ BASIC] 8xp editor besides graphlink?
« on: July 11, 2006, 02:59:00 pm »
PageUp

1165
Other Calculators / turbo basic
« on: July 11, 2006, 08:34:00 am »
Don't count on it, it was released in '02.

1166
Other Calculators / turbo basic
« on: July 10, 2006, 12:09:00 pm »
Sorry, I meant to say 83+/SE/84 line.  

1167
Site Feedback and Questions / Proposed smileys
« on: July 10, 2006, 12:06:00 pm »
Rage, swamped, sad, and rage are my favorites.

1168
News / Seeking for new staff
« on: July 10, 2006, 12:05:00 pm »
Nikky, I believe you will be a great admin or mod. Yes you have a not so good reputation with being brutally honest, but I believe you would do a fine job. You seem the most organized out of all I know, as you have a plan of how to get omnimaga going once more.

Point is, I think you deserve a second chance. To some you may not even seem to have a bad reputation, as I am comfortable with it.

1169
Pokémon Purple / Pokemon Sprites
« on: July 09, 2006, 03:13:00 pm »
Very nice, I am happy to see this moving along each day. I hope you find time to judge the contest entriees and finish this :Ptongue.gif.

1170
Other Calculators / turbo basic
« on: July 09, 2006, 01:37:00 pm »
http://tbasic.free.fr/en/index.htm

The site has a tutorial in English. This is quite simple code, as it reminds me of java. You can compile it to 86 asm, but it will not compile into a program for me >.<. Once looking at the asm file, it is converted just as asm code. So it works and all, but if you cant compile 86 programs it is useless....unless one can make it compile into z80!

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