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Messages - kalan_vod

Pages: 1 ... 96 97 [98] 99 100 ... 194
1456
Miscellaneous / When will you die?
« on: May 01, 2006, 11:21:00 am »
QuoteBegin-necro+May 1 2006, 04:36 PM-->
QUOTE (necro @ May 1 2006, 04:36 PM)
Monday, May 1st, 2006.  WTF?  That is today!  

 Haha, great stuff.  

1457
Humour and Jokes / What the ????
« on: May 01, 2006, 10:16:00 am »
QuoteBegin-rivereye+May 1 2006, 03:36 PM-->
QUOTE (rivereye @ May 1 2006, 03:36 PM)
yeah, that is interesting, I wonder how much it would cost  

 What? ...

1458
Miscellaneous / When will you die?
« on: May 01, 2006, 09:34:00 am »
QuoteBegin-rivereye+May 1 2006, 03:32 PM-->
QUOTE (rivereye @ May 1 2006, 03:32 PM)
gah, too many people on the site for me to see (and who hosts on a M$ server anyways?)  

 What? It works fine for me..

1459
TI Z80 / Age of Darkness Revenge
« on: May 01, 2006, 09:30:00 am »
Demo beats a SS anyday! I hope to see something from you this week, being tuts online or this demo XDsmiley.gif

1460
Other Calculators / Nuke the Whales 89 2.0
« on: May 01, 2006, 09:29:00 am »
Haha, I always heard that term. Sounds like fun, where is the link for the basic version?

1461
Other Calc-Related Projects and Ideas / N sprites
« on: May 01, 2006, 08:08:00 am »
Have you talked with Weregoose about the math part? He is very helpful.

1462
Other Calc-Related Projects and Ideas / N sprites
« on: May 01, 2006, 07:35:00 am »
Yeah that looks pretty sweet, but too much like Donkey Kong :Ptongue.gif

1463
TI Z80 / Age of Darkness Revenge
« on: May 01, 2006, 07:25:00 am »
Well that's good you are finding stuff from before the reset, makes things a little easier. I hope for that SS tonight, or whenever you can get one up :Ptongue.gif

1464
TI Z80 / Super Mario Smash Dance
« on: May 01, 2006, 07:23:00 am »
 I am happy you decided to announce this, I wasn't sure if you were serious about making a Mario DDR game :Ptongue.gif. Looks and sounds awesome, I hope you can do what you have planed and hope all goes well with the level of motivation. Most important is that you are still here, you programming again is a bonus, but just having you is something that no one can put a price on!

1465
TI Z80 / Age of Darkness Revenge
« on: May 01, 2006, 04:47:00 am »
I just checked to site to see the updates, then I reread your post! >.< hehe

1466
News / Staff archives back up
« on: May 01, 2006, 04:37:00 am »
Great job, looks just as good as the old one if not better. I guess if someone wants they could merge my basic demineur thread from announce section into the download page.

1467
TI Z80 / Age of Darkness Revenge
« on: May 01, 2006, 04:35:00 am »
Great, I know you have been working on your site + ebaying audio books ;)wink.gif.

1468
Other Calc-Related Projects and Ideas / FF:ROS
« on: May 01, 2006, 04:34:00 am »
QuoteBegin-Spellshaper+May 1 2006, 04:01 AM-->
QUOTE (Spellshaper @ May 1 2006, 04:01 AM)
QuoteBegin-kalan_vod+Apr 30 2006, 11:44 PM-->
QUOTE (kalan_vod @ Apr 30 2006, 11:44 PM)
c1-->
CODE
ec1:Repeat min(Ans={92,93,94,82
:Asm(prgmθFFROS
:getKey
:Endc2
ec2
That would work the same >.>

you're too much into optimizing :lol:laugh.gif

 Hehe, I am sure that Weregoose could make it a little more optimized.

1469
Other Calc-Related Projects and Ideas / Downloads
« on: May 01, 2006, 04:33:00 am »
ROM does make a difference when it comes to support I think, as I couldn't take a SS of basic demineur as it used a special char but once I used a newer ROM it worked perfectly.

1470
Other Calc-Related Projects and Ideas / Zelda progress
« on: May 01, 2006, 04:31:00 am »
You could just remote link us, and if someone stole your game and claimed it as their own we could get it removed and yours could be upload (if that is why your are afraid to upload it?).

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