Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - kalan_vod

Pages: 1 ... 146 147 [148] 149 150 ... 194
2206
TI-BASIC / hex->sprite converter
« on: March 15, 2006, 05:09:00 pm »
Or I can just take it from pokemon ;)wink.gif. jk

2207
Pokémon Purple / pokemon screenshots
« on: March 15, 2006, 04:39:00 pm »
Sweet! I can't wait!

2208
It wont take long to make it resource again, oh well about not having it all in ram. Btw you could make it a basic builder app! That would be better I think. And you could add more if you like :Dbiggrin.gif.

2209
TI-BASIC / hex->sprite converter
« on: March 15, 2006, 04:35:00 pm »
I like it, and I can't wait to see it!

2210
TI 68K / Deus Ex Mortalis
« on: March 15, 2006, 04:34:00 pm »
Any form of this game would be great! I agree with Kevin.

2211
Art / pixel art creations
« on: March 15, 2006, 04:33:00 pm »
Sorry I didn't see this one >.<. I ended up making one, but thankyou very much! That's a nice one, but a little big for a calc game :Dbiggrin.gif..

2212
Humour and Jokes / Pi day
« on: March 15, 2006, 04:32:00 pm »
Hehe, I didn't really do anything for pi day.

2213
General Calculator Help / A way to make SEs run at + speed?
« on: March 13, 2006, 08:24:00 pm »
You can make r0m files with the silverlink now, use rom8x as it has been updated.

2214
Official Contest / Please post your entry here
« on: March 13, 2006, 03:55:00 pm »
Well I checked the rules and didn't see anything about using others sprites (other games). Just so I could have an entry I worked on this one.

user posted image

2215
Pokémon Purple / pokemon screenshots
« on: March 13, 2006, 11:11:00 am »
Sounds great! I can't wait!

2216
Miscellaneous / Grass Fires and Oklahoma
« on: March 13, 2006, 11:10:00 am »
Well due to the recent dry weather around here our grass has become dried and the ground hard. People have been committing arson by setting fire to these fields. Well I went fishing yesterday (Sunday, March 12) at a water resorvore (spelling?) and it was really windy and the water was choppy, so we didn't manage to catch any fish. My sister pointed out the smoke in the distance and said "look it's a fire!" and I said "Nah that's probably just some construction". Well I was wrong, she said look at the fire on the ground which I did after I could see it.

Long story short I had my camera and I took some http://www.freewebs.com/kalans2/Pictures.html.
Warning it may take a little to load as I just through the pictures up and didn't make them into thumbnails. I also added three pictures of my dog on my bed as requested by someone. They also show the choppy water, the smoke, the fire, the cows and how far they are away, the fire trucks and water trucks, and the ground after they put it out.

2217
Well I finished it last night, save a whole lot but I could've made two of the programs a little better.

2218
Other Calc-Related Projects and Ideas / Zelda Secret Discussion
« on: March 12, 2006, 04:32:00 pm »
If you wouldn't mind a suggestion, I think you could do a animation like in one of the games. Like you get the item and you raise your item and what not. Something like a item raised above would be cool.

2219
General Calculator Help / A way to make SEs run at + speed?
« on: March 12, 2006, 04:26:00 pm »
Well I think it would be usefull for those who don't have a 83+ and want to code games for it. Like if I want my games to run full speed on 83+s and slowed down on the others.

2220
Well I have looked into your code for zelda before DL and I saw a few things I could do, but it's pretty good as you have necro codeing too. I worked over 2 of the programs and I just need to work on the last one, but I am getting a little tired of all the work :Pblah.gif. I will be happy to get this done tonight. Btw I found a few bugs, like 3 or 4, that I corrected :Dbiggrin.gif.

Pages: 1 ... 146 147 [148] 149 150 ... 194