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Art / Re: My first bitmap file ever, in 1998
« on: March 02, 2009, 08:09:36 pm »
Looks nice kevin, my first pic posted online was tubgirl..
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 226
Art / Re: My first bitmap file ever, in 1998« on: March 02, 2009, 08:09:36 pm »
Looks nice kevin, my first pic posted online was tubgirl..
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TI Z80 / Re: Screenshots/Progress« on: March 02, 2009, 08:08:12 pm »
What would that be? Gandolf looks pretty cool in that pic!
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News / Re: We are hiring new calculator programming staff!« on: March 02, 2009, 08:07:18 pm »Glad to see you are back around, hope things are going well for you kevin!If they meet the requirements, yes. To awnser, the question, nope, since he doesn'tCan I apply? Also, are you going to post news for those hired? 229
Introduce Yourself! / Re: Nikky« on: March 02, 2009, 01:23:16 am »
Hey nikky, been a while since I have responded to a message from you. Hope things are going well for you, school should be ending soon for you huh? Talk (message) you later!
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Art / Re: My first bitmap file ever, in 1998« on: March 02, 2009, 01:21:28 am »
Looks pretty nice though, what age were you? Lol
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Introduce Yourself! / Re: Erm, hi there.« on: March 02, 2009, 12:00:43 am »
Welcome, the channel looks cool!
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TI Z80 / Re: Potter and the Fortress of Moo (AKA Potterquest 2)« on: March 01, 2009, 02:53:08 pm »
Like before, in asm it would a split second.
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TI Z80 / Re: Nameless RPG« on: February 28, 2009, 01:21:36 am »
GS char would be cool, but a animated char would be better IMO..Also, 4pixels is fine!
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Art / Re: other other stuff« on: February 27, 2009, 12:10:02 am »
Wow, great tiles! You going to just tease us over and over?
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Art / Re: Sprites« on: February 26, 2009, 06:40:28 pm »
Those sprites look fairly well, nice to see this moving along!
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TI Z80 / Re: Chip's Challenge« on: February 26, 2009, 06:38:47 pm »
Does it not already support it? Also UTI has a whole forum for Celtic.
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Miscellaneous / Re: Cool site« on: February 26, 2009, 06:26:15 pm »
Looks pretty nice, just could not get metal gear solid to work >.>
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General Discussion / Re: Awesome trance mix by Quade and Pillagemyvillage« on: February 25, 2009, 09:41:39 pm »
Wow, so this is the whole "CD"? Large file , downloading atm will talk later! Quick download, 900 KBS!
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Art / Re: Drawing cliffs and mounts possibility« on: February 25, 2009, 09:40:20 pm »
Link to the isometric engine?
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Art / Re: Sprites« on: February 25, 2009, 09:39:07 pm »
I do the same for my games as well, for my Tank game. Also works great if you put in a diagonal movement int other games.
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