This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - kalan_vod
Pages: 1 ... 172 173 [174] 175 176 ... 194
2596
« on: February 07, 2006, 05:44:00 am »
Are you feeling better today Krid? *Hopes to see more progress than I show on my other projects .
2597
« on: February 07, 2006, 05:42:00 am »
2598
« on: February 07, 2006, 05:41:00 am »
Shouldn't be too hard to create a save routine , in fact it might be for pokemon .
2599
« on: February 07, 2006, 05:40:00 am »
Thanks Kevin, and there is more to come! :evil:
2600
« on: February 06, 2006, 07:02:00 pm »
I don't really see it being nessicary, but it wouldn't hurt if you find yourself going to the computer and looking at the readme.
2601
« on: February 06, 2006, 03:29:00 pm »
Necropost: Yeah I just watched it....IMO it sucks.
2602
« on: February 06, 2006, 11:52:00 am »
2603
« on: February 05, 2006, 03:54:00 pm »
Still it would be very cool if it was, but we can understand if there wasn't one . THE POST
2604
« on: February 05, 2006, 03:50:00 pm »
Maybe have the swors chop, or go and cut the skull!
2605
« on: February 05, 2006, 03:47:00 pm »
^.^
Quite funny!
2606
« on: February 05, 2006, 03:46:00 pm »
Nice, looks really good! Maybe add a animation? like the bomb or the skull moves a little.
2607
« on: February 05, 2006, 08:02:00 am »
I am sad now , but at least you will still be around here!
2608
« on: February 05, 2006, 08:01:00 am »
Looks alot better now, and yeah just do c1--> CODE | ec1Repeat getkey:Endc2 |
ec2 and that will make it wait untill any key is pressed.
2609
« on: February 05, 2006, 07:57:00 am »
No, all is going to be in asm, he is just making basic animations to show patori what it should do.
2610
« on: February 05, 2006, 07:54:00 am »
QuoteBegin-Liazon+5 February 2006, 11:55--> QUOTE (Liazon @ 5 February 2006, 11:55) | partial smooth scrolling? for the width at least. |
Yeah I think it would be easliy doable for the port.
Pages: 1 ... 172 173 [174] 175 176 ... 194
|