Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - kalan_vod

Pages: 1 ... 21 22 [23] 24 25 ... 194
331
TI Z80 / Re: Are you ready to rock!!!
« on: February 09, 2009, 06:21:17 pm »
Sweet, do not know how I missed this! Hope to see you finish this baby up!

332
TI Z80 / Re: Potter and the Fortress of Moo (AKA Potterquest 2)
« on: February 09, 2009, 06:13:24 pm »
What E thing, little E2 is 100 etc..

333
Other Calculators / Re: IRC Plug
« on: February 09, 2009, 05:57:06 pm »
I use Pidgin :p

It serves to practically anything.
Wow, I need to try out their IRC client..Pidgin does rule though.

334
Web Programming and Design / Re: Anti-Pi
« on: February 08, 2009, 09:16:11 pm »
Ah, sorry! Just thought it was a freewebs layout >.<, sorry~!

335
Web Programming and Design / Re: Anti-Pi
« on: February 08, 2009, 01:31:18 am »
Good work there, the banner looks really great! P.S. now you can build your own site from scratch...Real programmers right? Jking, I used to use FreeWebs!

336
Computer Projects and Ideas / Re: Other Velvet Engine Games/Stuff
« on: February 08, 2009, 01:24:06 am »
Haha, I thought it was a feature in one of your games..Make it look like a 68k calc :P

337
TI-BASIC / Re: matrix row and colum swap
« on: February 08, 2009, 01:22:50 am »
Yeah, I use that in my compression program (CIB). I think you still remember it kevin, transpose is quick too.

338
TI Z80 / Re: Nameless RPG
« on: February 06, 2009, 11:56:28 pm »
That is why it is always best to design the program out on paper to get a proper idea of the layout beforehand, I do that practice that though..haha

339
TI Z80 / Re: Nameless RPG
« on: February 06, 2009, 08:02:45 pm »
Yes, we are all willing to help! It helps us get distracted from our projects (or an excuse XD)..

340
Project M (Super Mario) / Re: Progress of "M"
« on: February 06, 2009, 08:00:55 pm »
Yeah he is. He made a post of the updates on RevSoft, im sure he will update accordingly.

Edit: I was responding to kevin.

341
News / Re: Featured Calculator RPG Projects section revived
« on: February 06, 2009, 07:59:43 pm »
Great work, just need more people making RPGS now :P! Happy B-Day RICK!

Btw, ticalcs POTY results are posted..

342
Miscellaneous / Re: Awesome Site Corner #01: Etherpad
« on: February 06, 2009, 04:29:04 pm »
Sounds really nice, I would love to see this used in classes...Just wish that I had more people that I know in my classes...

343
Humour and Jokes / Re: Human
« on: February 06, 2009, 01:59:52 am »
Some aberigonies still do eat humans..

344
TI Z80 / Re: Pokemon Stadium - Battle Simulator in the works
« on: February 05, 2009, 11:47:21 pm »
If you chose to use Celtic III for the main ASM library, you can use its line read commands to extract various data from programs straight from Flash. That way, and if coded properly, you can have few "subroutines" clogging up the file system.
Does Celtic II have the ability to read from a program? Really I always wanted a like basic builder lib..Where you can have a bunch of functions and build into a app or program the ones you would prefer/need (ie: the tile mapper, sprite routine, various reading functions in celtic)

345
TI Z80 / Re: Game Info & Progress
« on: February 05, 2009, 11:44:13 pm »
I really like your system, just keep up the great work!

Pages: 1 ... 21 22 [23] 24 25 ... 194