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Miscellaneous / Re: Stupid question about readme formatting
« on: December 15, 2008, 08:29:42 pm »
May it have been anything to do with word processors at the time? Yes, "1337" typing was a phase haha..
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 466
Miscellaneous / Re: Stupid question about readme formatting« on: December 15, 2008, 08:29:42 pm »
May it have been anything to do with word processors at the time? Yes, "1337" typing was a phase haha..
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News / Re: BBC BASIC« on: December 14, 2008, 03:44:13 am »
Glad to see you able to report on behalf of MaxCoderz, and this project has some great potential. I hope this will prove to be something widely used, as it is quite a bit faster than basic and a little easier to grasp than z80 asm..I hope to see the true potential of this project released, as the lesser/failed attempts of FastRPL and the hopeful updates of (the madskillz one, which is being ported to the z80s)...
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Introduce Yourself! / Re: metagross111 - Ya know, I got this wierd image in my head of a Borg Pikachu« on: December 13, 2008, 02:10:53 pm »
Nah, its ok here..We allow necro to post, he is staff anyways.
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Computer Projects and Ideas / Re: Other Velvet Engine Games/Stuff« on: December 13, 2008, 02:54:06 am »
Really great work, even something simple like that status bars look amazing!
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Computer Projects and Ideas / Re: Screenshots and News« on: December 12, 2008, 02:01:06 pm »
Necro, this seems so amazing! I just love the artwork and game play to match, it works so well. Please keep it up, we need amazing coders here on the forums for pcs
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Other Calculators / Re: Is TI-Connect really THAT Bad?« on: December 11, 2008, 01:30:43 am »TI-Connect gets a lot of bad rap when it doesn't really deserve it. I've never had a problem with it, personally.Yeah, that is a big 10-4 for me too..Except back in the day with Windows ME.. 472
TI Z80 / Re: Chip's Challenge« on: December 10, 2008, 09:29:58 pm »
Hehe, it looks like my tracks were followed pretty closely ..I use a main engine program/levels/actions.
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TI Z80 / Re: Chip's Challenge« on: December 10, 2008, 08:50:38 pm »
Yeah I had thought of making it pure puzzels and also with a few easy enemies..It is in basic + xLib, and the load time before was the levels being decompressed.
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TI Z80 / Re: Chip's Challenge« on: December 09, 2008, 11:30:37 pm »
After Jedd it was me, and then he came back and saw what I had done and left since I was making progress. I am wondering how you are going to do enemies, as that is what made me stop working on mine >.>..
On my site And the updated SS from Febuary 2007: and 475
TI Z80 / Re: Chip's Challenge« on: December 09, 2008, 04:18:43 pm »
Well I wanted to stop in to say hi, and I am happy someone it working on chips!
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General Discussion / Re: KISS, rare, incredible performance« on: December 09, 2008, 04:07:24 pm »
Haha, more enjoyable to see kiss!
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Art / Re: necro's cg art« on: December 09, 2008, 04:06:05 pm »
Reminded me of the diablo screen with the sword, me loves it <3
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Miscellaneous / Re: I think we should all take a moment to remember.......« on: December 09, 2008, 03:58:29 pm »
Rofl, i remember reading something similar on a different forum
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Pokémon Purple / Re: Pokemon Purple« on: October 11, 2008, 01:47:13 am »
Love it though dan, and I will be happy with all that you accomplish on this long journey
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Other Calculators / Re: Houston we have a problem.« on: October 11, 2008, 01:46:11 am »
Quite effective, and ubber funnies
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