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Messages - kalan_vod

Pages: 1 ... 53 54 [55] 56 57 ... 194
811
Other Calculators / Holy crap? Awesome animation for regular 83
« on: July 27, 2007, 06:50:00 pm »
Yeah, I saw this a month or so ago and wanted to post about it..forgot >.<..Great effects though!

812
Other Calculators / Calculators should include base 60
« on: July 27, 2007, 06:48:00 pm »
You can calculate for time..

813
Other Calculators / Might be getting an 84+ SE today
« on: July 27, 2007, 12:21:00 pm »
QuoteBegin-Radical Pi+27 Jul, 2007, 12:35-->
QUOTE (Radical Pi @ 27 Jul, 2007, 12:35)
QuoteBegin-Shazane Koronova+27 Jul, 2007, 17:2-->
QUOTE (Shazane Koronova @ 27 Jul, 2007, 17:20)
But does the 83+SE have as much memory as the 84+SE?

As far as I can tell, yes.  

 Same speed and RAM and Archive, cost less...I bought it over the 84, but if you want to get into using the USB for storage (as stated above) then get a 84..

814
TI Z80 / Worms
« on: July 26, 2007, 01:35:00 pm »
QuoteBegin-DJ Omnimaga+26 Jul, 2007, 7:13-->
QUOTE (DJ Omnimaga @ 26 Jul, 2007, 7:13)
Nice to see it's compatible with 84+ too :)smile.gif
815
Other Calculators / Idea for some one to mooch off of...
« on: July 24, 2007, 01:48:00 pm »
QuoteBegin-DJ Omnimaga+24 Jul, 2007, 18:08-->
QUOTE (DJ Omnimaga @ 24 Jul, 2007, 18:08)
oh i see thats why it didnt worked. I think he should have specified it in the readme or added the file with the disassembler x.x  

 Well, he should have..but I am not sure what exactly would need to be installed in order to make it work (.NET etc?)..

816
Other Calculators / Idea for some one to mooch off of...
« on: July 24, 2007, 11:58:00 am »
Frontend needs something extra, which you can get http://www.ascentive.com/support/new/images/lib/COMDLG32.OCXif you do not have it...Works fine for me XDsmiley.gif, just place in the same folder as the frontend (disassembler).

817
TI Z80 / PugLib
« on: July 24, 2007, 11:53:00 am »
QuoteBegin-DJ Omnimaga+24 Jul, 2007, 16:15-->
QUOTE (DJ Omnimaga @ 24 Jul, 2007, 16:15)
dinho: was your basic routine faster than the Circle(X,Y,Radius command? Or the Circle(X,Y,Radius,{i one?  

 Most likely the normal, as the {i is faster that 1 sec :Ptongue.gif

Looking good, I like the features maybe a tilemap feature or a delete program feature?

818
TI Z80 / Zelda
« on: July 24, 2007, 10:01:00 am »
It is being worked on, and the progress is very far...Sam would be stunned! As far as Spencer not posting, he is very busy with work and the project (let alone his girlfriend also).

819
Other Calculators / Idea for some one to mooch off of...
« on: July 24, 2007, 09:58:00 am »
QuoteBegin-DJ Omnimaga+24 Jul, 2007, 0:13-->
QUOTE (DJ Omnimaga @ 24 Jul, 2007, 0:13)
Dwedit had one on the old MaxCoderz forums but it did not worked right and the forum is down anyway now  

 Yes, Dan did make a disassembler and it works great! :bow:worship.gif

http://www.ticalc.org/archives/files/fileinfo/349/34903.html

On another note, I would rather see Ducks' mario get completed...

820
TI Z80 / Invalid Tangram DE
« on: July 20, 2007, 05:43:00 pm »
Great looking game, and the font is nice as well. Graphically looks really nice, I have yet to play but looks just as amazing. Definitely a feature IMO, been a while since a shooter has been released on the z80s. Great work with the title screen as well, but the in-game menu of bars looks really great!

821
TI-BASIC / Undocumented BASIC tricks (TI83/84 series)
« on: July 19, 2007, 05:15:00 pm »
QuoteBegin-DJ Omnimaga+19 Jul, 2007, 17:13-->
QUOTE (DJ Omnimaga @ 19 Jul, 2007, 17:13)
I did not know this until today

QuoteBegin-kalan_vod+18 Jul, 2007, 12:09-->
QUOTE (kalan_vod @ 18 Jul, 2007, 12:09)
If you make something like the other basic game, you can now draw circles faster!

Circle(X,Y,R,{i

R=radius, X=x coord. Y= y coord..


Thanks kalan for posting this. This draws circles 3 times faster  

 I saw it on UTI, and it is amazing! But that faster way would be to calculate the circle points and draw...

822
TI Z80 / Age of Darkness Revenge
« on: July 18, 2007, 05:15:00 pm »
And updated on ticalc! I like to see progress on this, but I hope Star Treak does not get left behind :Ptongue.gif..

823
TI Z80 / Animal Crossing Ti
« on: July 18, 2007, 05:14:00 pm »
It could use some work, but SpellShaper is the title screen expert (great with making them).

824
TI Z80 / Metroid Pi
« on: July 18, 2007, 05:11:00 pm »
Judging by the SS, the opening text is long...But, there are few games with good dialog such as yours!

825
TI Z80 / Pirate RPG
« on: July 18, 2007, 05:09:00 pm »
Ah, sorry to hear..But, now you can buy a new 84!! (sarcasm) I bought a 83+ SE when my 83+ BE broke, which was when the 84's were released :Ptongue.gif.

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