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Messages - kalan_vod

Pages: 1 ... 55 56 [57] 58 59 ... 194
841
TI-BASIC / Undocumented BASIC tricks (TI83/84 series)
« on: December 09, 2006, 01:05:00 pm »
You can use the percent that is to dots and a slash.

842
Miscellaneous / I may have periods of inactivity in IRC
« on: November 29, 2006, 11:29:00 am »
Sorry to hear, but why is this a news item?

843

 THE POST 11377007
Nice, Linux can ;)wink.gif.  


 THE POST    

844

 THE POST 11273735
Now this was some skills!  


 THE POST    

845
Art / xLib Help!
« on: November 14, 2006, 10:22:00 am »
QuoteBegin-stoner_wall_programs+14 Nov, 2006, 15:38-->
QUOTE (stoner_wall_programs @ 14 Nov, 2006, 15:38)
Here:
c1-->
CODE
ec1AxisOff
FnOff
1->X:1->Y
->S:->T
prgm MAP1
While 1
S+((X-S)=11)(X!=16)-((X-S)=0)(X!=(-54125+)1->S
T+((Y-T)=7)(T!=16)-((Y-T)=0)(Y!=(-54125+)1->T
real(2,0,S,T,16,16,0,12,0,8,0,0,0,0
real(1,8(X-S),8(Y-T),1,8,0,1,0,0,0,1
Getkey->K
If K=45:Return
X+(K=26)(X!=15)-(K=24)(X!=->N
Y+(K=34)(Y!=15)-(K=25)(Y!=->O
If not([A](O+1,N+1
Then
N->X:O->Y
End
End
c2
ec2  

 Hmm, what you have it as makes it draw the map and then the sprite repeatedly. And I am unsure if you are actually filling all the arguments for the drawmap function. Might have time tonight after work to help more.

846
Humour and Jokes / South Park character maker
« on: November 14, 2006, 10:20:00 am »
I like it, I want to go as that for Christmas.

847
Humour and Jokes / South Park character maker
« on: November 14, 2006, 08:53:00 am »
user posted image

848
Other Calc-Related Projects and Ideas / Legend Of Zelda: Link's Awakening
« on: November 14, 2006, 08:47:00 am »
QuoteBegin-tifreak8x+14 Nov, 2006, 14:36-->
QUOTE (tifreak8x @ 14 Nov, 2006, 14:36)
Hmm... Spencer seems to take long breaks... Then comes back to it with some amazing screenies. :Dbiggrin.gif

 Not really breaks, just doesn't share all the info ;)wink.gif.

849
Other Calc-Related Projects and Ideas / Legend Of Zelda: Link's Awakening
« on: November 14, 2006, 08:30:00 am »
QuoteBegin-Killerplayer+14 Oct, 2006, 13:05-->
QUOTE (Killerplayer @ 14 Oct, 2006, 13:05)
a lot of zelda games get discontinued just like that amazing 4lvl greyscale zelda game someone was making in ASM  

 That was a demo of what you can do with Ducks GPP, which was just a demo :(sad.gif.

850
Art / xLib Help!
« on: November 13, 2006, 03:26:00 pm »
Hi, welcome! I did made such a simple program back in the day, I only wish I kept it..I am sure someone would be ever so kind to make such a program for you. Good luck!

851

 THE POST 11044942
Nice, haha.  


 THE POST    

852
Miscellaneous / I'm back
« on: November 08, 2006, 05:43:00 pm »
I was starting to not come here, I am glad you came back..Missed ya

853
General Calculator Help / Need a Coder...
« on: November 07, 2006, 09:04:00 am »
I would suggest getting someone who knows what they are doing in z80, go ask around RevSoft or MaxCoderz. Good luck.

854
Art / FF lovers, unite and display your love!
« on: October 30, 2006, 01:17:00 pm »
QuoteBegin-rivereye+29 Oct, 2006, 17:51-->
QUOTE (rivereye @ 29 Oct, 2006, 17:51)
Firefox eats IE for breakfast every day.  

 If I was a Opera user I would say "And that is why it is bloat ware, as it is a RAM hog and takes up more space!" haha, good times..

855
Miscellaneous / Setting up...
« on: October 30, 2006, 01:15:00 pm »
Man, spellshaper is on a spamming spree today ;)wink.gif..yeah it was cute haha XDsmiley.gif.

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