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Messages - kindermoumoute

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601
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 31, 2010, 02:43:09 pm »
The site of zero is a reference (French) in courses ranging from computer (one math section will also appear). The tutorial is difficult to reuse on other sites, but if we can also host it on omnimaga, why not?
Anyway, I would not fail to remind the forum omnimaga during the tutorial ;)

PS: I can also add a small chapter on the history of Axe Parser, but apart that it just from omnimaga, and Quigibo is the creator, I have no idea where it comes (who participates ? in what context ? etc.)  :-\

@nemo :

602
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 31, 2010, 05:09:20 am »
A course on the site of zero is normally only online, so I'll put an off-line version is only for you to be aware of the progress. When he is online, an offline version would not make sense.


PS : If my course is popular, it can even be published in book with the help of the sit zero.

603
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 30, 2010, 06:34:41 pm »
Not bad :)
Update : getKey theme is OK.

PS : Next time, can you save in PNG format, because bmp is not compatible.

604
Art / Re: 32 x 32 running man request
« on: October 30, 2010, 06:07:02 pm »
Nice yunhua !

605
Miscellaneous / Re: Dragon Cave discussion
« on: October 30, 2010, 05:30:54 pm »
Cool ! I've an egg !

606
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 30, 2010, 05:16:26 pm »
1st theme ==> The getKey ("Le getKey" in french) thank to do ;)
2nd theme ==> Exercise is to create a game that shows a random number that falls from top to bottom of the screen (this is this theme in screenshot)

607
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 30, 2010, 05:10:13 pm »
About TP, here's the game zero (total beginner) should be created :
 



I suggest you watch the tutorial, even if it is in French, just to see what it will look like : HERE.

608
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 30, 2010, 08:45:40 am »
it has {A}, the pointer, pointing to the value that it is meant to point to in RAM.

Good idea, but not very expressive for a total beginner. The same image easier (bigger why not) would be good.

609
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 29, 2010, 07:19:45 pm »
I don't understand your image O_o

610
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 29, 2010, 05:41:41 pm »
UPDATE

I need 3 new image 50*50 :
1st theme : The getKey ("Le getKey" in french).
2nd theme : Exercise is to create a game that shows a random number that falls from top to bottom of the screen. (This is "TP n°1")
3rd theme : Pointer ("Les pointeurs" in french)


Thanks

611
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 29, 2010, 03:55:38 pm »
:o sry "calculs" is good.

612
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 29, 2010, 02:38:22 pm »
@nemo : Nice image !

613
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 29, 2010, 01:46:16 pm »
I don't understand what you tried to explain. O_o

614
Art / Re: Image 50*50 : Axe Parser Tutorial
« on: October 29, 2010, 11:18:42 am »
I found a image for "variables et calcules" by jacques.

But know I need 2 new image 50*50 :
1st theme : The getKey ("Le getKey" in french).
2nd theme : Exercice, work practice ("TP" in french)

without forget :
3rd theme : Pointer ("Les pointeurs" in french)
4th theme : Data ("Data" in french too)

Thanks

615
[FR] Hors-Sujet / Re: "Je suis notaire"
« on: October 29, 2010, 06:39:47 am »
 :p Pas mal.

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