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Messages - leafy

Pages: 1 ... 66 67 [68] 69 70 ... 104
1006
A top down platformer. Interesting concept.

1007
Portal X / Re: Portal X
« on: May 03, 2011, 01:30:04 am »
^Doesn't everyone? :P

1008
News / Re: Forum reaches 150000 posts.
« on: May 02, 2011, 09:56:51 pm »
Epic win. Great work all. ^^

1009
Graviter / Re: Graviter - Axe
« on: May 02, 2011, 07:20:05 pm »
Yeah, Contra's is freaking amazing. It's based off an actual game screen, though, and I don't have a team of artists working for me. Or at least none that would be willing to make a videogame title :P
Girls.

1010
Graviter / Re: Graviter - Axe
« on: May 02, 2011, 07:08:41 pm »
I am no artist :P

1011
Miscellaneous / Re: Osama Bin Laden died
« on: May 02, 2011, 06:40:12 pm »
Also relevant

1012
Miscellaneous / Re: Osama Bin Laden died
« on: May 02, 2011, 06:35:57 pm »
relevant:

1013
Graviter / Re: Graviter - Axe
« on: May 02, 2011, 06:33:53 pm »
No problem, recoded from scratch in 10 mins ^^

1014
TI Z80 / Re: xy
« on: May 01, 2011, 05:12:26 pm »
Yeah, the calc has issues registering different keys. i remember in my old version of Graviter the enter key corresponded to down arrow somehow :P It's also why I can never be good at geowars

1015
Portal X / Re: Portal X
« on: May 01, 2011, 05:10:16 pm »
Yeah, don't let school interfere with your education xD

1016
Graviter / Re: Graviter - Axe
« on: May 01, 2011, 03:50:15 pm »
Bloody hell, ram cleared my menu while scrolling to an error without any backups.
Sigh.

1017
Contra / Re: Screenshots and demos
« on: May 01, 2011, 01:26:14 am »
This looks pretty sweet. How are you going to handle two-player, by the way?

1018
Art / Re: Sprite Request
« on: May 01, 2011, 01:24:08 am »
I think all pokemon sprites from the original games are 4 color. I'm nowhere near enough a good spriter to do anything to help, though :P

1019
TI Z80 / Re: zStart - an app that runs on ram clears
« on: April 30, 2011, 07:16:38 pm »
Woah darl is that logo like 8 mode greyscale or something?

1020
Graviter / Re: Graviter - Axe
« on: April 30, 2011, 07:10:48 pm »
Okay, new menu with updated new level selection screen and transitions.

Pages: 1 ... 66 67 [68] 69 70 ... 104