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Graviter / Re: Graviter - Axe
« on: February 17, 2011, 09:54:55 pm »
I'd like to keep it, but I'm not very sure anymore. I don't know how the gameplay element would even work in level design. Phenomist says it's pretty much useless.
If I ditch this, I'll definetely replace it with something more epic.
If I ditch this, I'll definetely replace it with something more epic.